I wanted a bare-bones reference implementation of taking byte input, parsing it into tokens and then managing an IRC client session state from it.
with this library, you can have client session state managed for you and put additional arbitrary functionality on top of it.
import ircstates
server = ircstates.Server("freenode")
lines = server.recv(b":server 001 nick :hello world!\r\n")
lines += server.recv(b":nick JOIN #chan\r\n")
for line in lines:
server.parse_tokens(line)
chan = server.channels["#chan"]
import ircstates, irctokens, socket
NICK = "nickname"
CHAN = "#chan"
HOST = "127.0.0.1"
PORT = 6667
server = ircstates.Server("freenode")
sock = socket.socket()
sock.connect((HOST, PORT))
def _send(raw: str):
sock.sendall(f"{raw}\r\n".encode("utf8"))
_send("USER test 0 * test")
_send(f"NICK {NICK}")
while True:
recv_data = sock.recv(1024)
recv_lines = server.recv(recv_data)
for line in recv_lines:
server.parse_tokens(line)
print(f"< {line.format()}")
# user defined behaviors...
if line.command == "PING":
_send(f"PONG :{line.params[0]}")
>>> server.users
{'nickname': User(nickname='nickname')}
>>> user = server.users["nickname"]
>>> user
User(nickname='nickname')
>>> user.channels
{'#chan'}
>>> server.channels
{'#chan': Channel(name='#chan')}
>>> channel = server.channels["#chan"]
>>> channel
Channel(name='#chan')
>>> channel.users
{'jess': ChannelUser(#chan jess)}
>>> channel = server.channels["#chan"]
>>> channel_user = channel.users["nickname"]
>>> channel_user
ChannelUser(#chan jess +ov)
>>> channel_user.modes
{'o', 'v'}
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