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XtdGearModels.hpp
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XtdGearModels.hpp
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class XtdGearModels
{
class CamoBase
{
label = CSTRING(Camo);
icon = QPATHTOF(data\ui\camo.paa);
changeingame = 0;
values[] = {};
// Single Colors
class WHT
{
label = CSTRING(White);
image = QPATHTOF(data\camo\wht.paa);
};
class BLK
{
label = CSTRING(Black);
image = QPATHTOF(data\camo\blk.paa);
};
class BLU
{
label = CSTRING(Blue);
image = QPATHTOF(data\camo\blu.paa);
};
class CYT
{
label = "Coyote";
image="#(rgb,8,8,3)color(0.85,0.77,0.65,1)";
};
class CBR
{
label = "CBR";
description = "Coyote Brown";
image="#(rgb,8,8,3)color(0.55,0.38,0.25,1)";
};
class FDE
{
label = "FDE";
description = "Flat Dark Earth";
image = "#(rgb,8,8,3)color(0.56,0.48,0.38,1)";
};
class GRN
{
label = CSTRING(Green);
image = "#(rgb,8,8,3)color(0.34,0.4,0.26,1)";
};
class GRY
{
label = CSTRING(Grey);
image = QPATHTOF(data\camo\gry.paa);
};
class KHK
{
label = CSTRING(Khaki);
image = QPATHTOF(data\camo\khk.paa);
};
class OLI
{
label = CSTRING(Olive);
image = "#(rgb,8,8,3)color(0.43,0.48,0.28,1)";
};
class OD
{
label = "OD";
description = "Olive Drab";
image="#(rgb,8,8,3)color(0.3,0.29,0.24,1)";
};
class NAV
{
label = CSTRING(Navy);
image = QPATHTOF(data\camo\nav.paa);
};
class RGR
{
label = "RGR";
description = "Ranger Green";
image = QPATHTOF(data\camo\rgr.paa);
};
class TAN
{
label = CSTRING(Tan);
image="#(rgb,8,8,3)color(0.49,0.43,0.33,1)";
};
class ONU
{
label = "ONU";
image="#(rgb,8,8,3)color(0.38,0.48,0.61,1)";
};
// Camouflage Patterns
class 6CDP
{
label = "6CDP";
description = "6-Color Desert Pattern; AKA Chocolate-Chip Camouflage";
image = QPATHTOF(data\camo\6cdp.paa);
};
class ALP
{
label = "Alpenflage";
image = QPATHTOF(data\camo\alp.paa);
};
class AOR1
{
label = "AOR1";
image = QPATHTOF(data\camo\aor1.paa);
};
class AOR2
{
label = "AOR2";
image = QPATHTOF(data\camo\aor2.paa);
};
class ATT
{
label = "ATT";
image = QPATHTOF(data\camo\att.paa);
};
class DCP
{
label = "DCP";
description = "Desert Camouflage Pattern";
image = QPATHTOF(data\camo\dcp.paa);
};
class DPM
{
label = "DPM";
description = "Disruptive Pattern Material";
image = QPATHTOF(data\camo\dpm.paa);
};
class FLCK
{
label = "Flecktarn";
image = QPATHTOF(data\camo\flck.paa);
};
class EMR_SUM
{
label = "EMR-Sum";
description = "EMR-Summer";
image = QPATHTOF(data\camo\emr_sum.paa);
};
class EMR_DES
{
label = "EMR-Des";
description = "EMR-Desert";
image = QPATHTOF(data\camo\emr_des.paa);
};
class ERDL_H
{
label = "ERDL-H";
description = "ERDL Highland";
image = QPATHTOF(data\camo\erdl_highland.paa);
};
class ERDL_L
{
label = "ERDL-L";
description = "ERDL Lowland";
image = QPATHTOF(data\camo\erdl_lowland.paa);
};
class FLRA // Also known as VSR-98.
{
label = "Flora";
image = QPATHTOF(data\camo\flora.paa);
};
class M81
{
label = "M81";
description = "M81 Woodland";
image = QPATHTOF(data\camo\m81.paa);
};
class MTP
{
label = "MTP";
description = "Multi-Terrain Pattern";
image = QPATHTOF(data\camo\mtp.paa);
};
class Tropic // BI's "Tropic" version of MTP
{
label = "Tropic";
image = QPATHTOF(data\camo\tropic.paa);
};
class MRPT_D
{
label = "MARPAT-D";
description = "MARPAT Desert";
image = QPATHTOF(data\camo\mrpt_d.paa);
};
class MRPT_WD
{
label = "MARPAT-WD";
description = "MARPAT Woodland";
image = QPATHTOF(data\camo\mrpt_wd.paa);
};
class MC
{
label = "MC";
description = "MultiCam";
image = QPATHTOF(data\camo\mc.paa);
};
class MCB
{
label = "MCB";
description = "MultiCam Black";
image = QPATHTOF(data\camo\mcb.paa);
};
class MCD
{
label = "MCD";
description = "MultiCam Desert";
image = QPATHTOF(data\camo\mcd.paa);
};
class MCT
{
label = "MCT";
description = "MultiCam Tropic";
image = QPATHTOF(data\camo\mct.paa);
};
class MCW
{
label = "MCW";
description = "MultiCam Woodland";
image = QPATHTOF(data\camo\mcw.paa);
};
class OCP
{
label = "OCP";
description = "Operational Camouflage Pattern";
image = QPATHTOF(data\camo\ocp.paa);
};
class OEF_CP : MC // OEF-CP is literally just MultiCam again.
{
label = "OEF-CP";
description = "Operation Enduring Freedom Camouflage Pattern";
};
class UCP
{
label = "UCP";
description = "Universal Camouflage Pattern";
image = QPATHTOF(data\camo\ucp.paa);
};
class AAF // BI's AAF Digital Green
{
label = "AAF";
image = QPATHTOF(data\camo\aaf.paa);
};
class EAF // BI's LDF Fractal
{
label = "EAF";
image = QPATHTOF(data\camo\eaf.paa);
};
class TSD
{
label = "TSD";
description = "Tiger Stripe Desert";
image = QPATHTOF(data\camo\tsd.paa);
};
class TSW
{
label = "TSW";
description = "Tiger Stripe Woodland";
image = QPATHTOF(data\camo\tsw.paa);
};
class VSR // VSR-93 to be exact.
{
label = "VSR";
image = QPATHTOF(data\camo\vsr.paa);
};
};
class SleevesBase
{
label = CSTRING(Sleeves);
icon = QPATHTOF(data\ui\sleeves.paa);
changeingame = 1;
values[] = {};
class Full
{
label = CSTRING(SleevesFull);
actionLabel = CSTRING(SleevesFullAction);
icon = QPATHTOF(data\ui\sleeves.paa);
};
class Quarter
{
label = CSTRING(SleevesQuarter);
actionLabel = CSTRING(SleevesQuarterAction);
icon = QPATHTOF(data\ui\sleeves_quarter.paa);
};
class Half
{
label = CSTRING(SleevesHalf);
actionLabel = CSTRING(SleevesHalfAction);
icon = QPATHTOF(data\ui\sleeves_half.paa);
};
class Cut
{
label = CSTRING(SleevesCut);
changeingame = -1;
};
};
class Faction
{
label = CSTRING(Faction);
values[] = {};
alwaysSelectable = 1;
FACTION_OPTION(NATO,NATO_CTRG_COMBINED);
FACTION_OPTION(CTRG,CTRG_FACTION);
FACTION_OPTION(USA,NATO_FACTION);
FACTION_OPTION(CSAT,CSAT_FACTION);
FACTION_OPTION(AAF,AAF_FACTION);
FACTION_OPTION(FIA,FIA_FACTION);
FACTION_OPTION(LDF,LDF_FACTION);
};
/**
* Conventional options names that can be used by mods, to avoid dependency to this pbo.
*/
class Conventional
{
class camo: CamoBase {};
class pantscamo: CamoBase {
label = CSTRING(PantsCamo);
};
class sleeves : SleevesBase {};
class Faction : Faction {};
};
class CfgWeapons
{
class U_C_CBRN_Suit_01
{
label = "CBRN Suit";
author = "Bohemia Interactive";
options[] = {"camo"};
class camo : CamoBase
{
values[] = {"WHT", "BLU", "M81", "MTP", "Tropic", "AAF", "EAF"};
};
};
};
};