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block.cpp
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block.cpp
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#include "block.h"
//String &Block::_text;
Block::Block(int x, int y) {
_x = x;
_y = y;
_firstY = y;
_width = 19;
_height = 19;
}
void Block::idle() {
if (_state != IDLE) {
// Serial.println("Block - Idle - Start");
_lastState = _state;
_state = IDLE;
_y = _firstY;
}
}
void Block::hit() {
if (_state != HIT) {
// Serial.println("Hit - Start");
_lastState = _state;
_state = HIT;
_lastY = _y;
direction = UP;
}
}
void Block::setTextBlock() {
Locator::getDisplay()->setTextColor(0x0000);
if (_text.length() == 1) {
Locator::getDisplay()->setCursor(_x+6, _y+12);
} else {
Locator::getDisplay()->setCursor(_x+2, _y+12);
}
Locator::getDisplay()->print(_text);
}
void Block::setText(String text) {
_text = text;
}
void Block::init() {
Locator::getEventBus()->subscribe(this);
Locator::getDisplay()->drawRGBBitmap(_x, _y, BLOCK, _width, _height);
setTextBlock();
}
void Block::update() {
if (_state == IDLE && _lastState != _state) {
Locator::getDisplay()->drawRGBBitmap(_x, _y, BLOCK, _width, _height);
setTextBlock();
_lastState= _state;
} else if (_state == HIT) {
if (millis() - lastMillis >= 60) {
// Serial.print("BLOCK Y = ");
// Serial.println(_y);
Locator::getDisplay()->fillRect(_x, _y, _width, _height, SKY_COLOR);
_y = _y + (MOVE_PACE * (direction == UP ? -1 : 1));
Locator::getDisplay()->drawRGBBitmap(_x, _y, BLOCK, _width, _height);
setTextBlock();
if (floor(_firstY - _y) >= MAX_MOVE_HEIGHT) {
// Serial.println("DOWN");
direction = DOWN;
}
if (_y >= _firstY && direction == DOWN) {
idle();
}
lastMillis = millis();
}
}
}
void Block::execute(EventType event, Sprite* caller) {
//Serial.println("Checking collision");
if (event == EventType::MOVE) {
if (this->collidedWith(caller)) {
Serial.println("Collision detected");
hit();
Locator::getEventBus()->broadcast(EventType::COLLISION, this);
}
}
}
const char* Block::name() {
return "BLOCK";
}