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SteamAchievmentViewer.csproj
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SteamAchievmentViewer.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net7.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<Platforms>AnyCPU;x64</Platforms>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Aspose.Zip" Version="24.6.0" />
<PackageReference Include="Microsoft.Web.WebView2" Version="1.0.2535.41" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="Properties\Settings1.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings1.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Folder Include="bin\Debug\net7.0-windows\" />
<Folder Include="Resources\" />
</ItemGroup>
<ItemGroup>
<None Update="Properties\Settings1.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings1.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="xcopy "$(ProjectDir)achievementMaps\*.*" "$(TargetDir)\achievementMaps" /Y /I /E

xcopy "$(ProjectDir)config\*.*" "$(TargetDir)\config" /Y /I /E" />
</Target>
</Project>