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gameloadDialog.Designer.cs
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gameloadDialog.Designer.cs
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namespace DualSenseAT
{
partial class gameloadDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(gameloadDialog));
this.label1 = new System.Windows.Forms.Label();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.metroButton1 = new MetroFramework.Controls.MetroButton();
this.metroProgressBar1 = new MetroFramework.Controls.MetroProgressBar();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12.25F);
this.label1.Location = new System.Drawing.Point(24, 15);
this.label1.MinimumSize = new System.Drawing.Size(300, 20);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(300, 20);
this.label1.TabIndex = 0;
this.label1.Text = "@gameName";
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// pictureBox1
//
this.pictureBox1.Location = new System.Drawing.Point(35, 38);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(279, 140);
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
this.pictureBox1.TabIndex = 1;
this.pictureBox1.TabStop = false;
//
// metroButton1
//
this.metroButton1.Location = new System.Drawing.Point(239, 193);
this.metroButton1.Name = "metroButton1";
this.metroButton1.Size = new System.Drawing.Size(75, 23);
this.metroButton1.TabIndex = 2;
this.metroButton1.Text = "Cancel";
this.metroButton1.Theme = MetroFramework.MetroThemeStyle.Dark;
this.metroButton1.UseSelectable = true;
this.metroButton1.Click += new System.EventHandler(this.metroButton1_Click);
//
// metroProgressBar1
//
this.metroProgressBar1.Location = new System.Drawing.Point(35, 193);
this.metroProgressBar1.Name = "metroProgressBar1";
this.metroProgressBar1.Size = new System.Drawing.Size(198, 23);
this.metroProgressBar1.TabIndex = 3;
this.metroProgressBar1.Theme = MetroFramework.MetroThemeStyle.Dark;
this.metroProgressBar1.Value = 1;
this.metroProgressBar1.Click += new System.EventHandler(this.metroProgressBar1_Click);
//
// gameloadDialog
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(17)))), ((int)(((byte)(17)))), ((int)(((byte)(17)))));
this.ClientSize = new System.Drawing.Size(349, 230);
this.Controls.Add(this.metroProgressBar1);
this.Controls.Add(this.metroButton1);
this.Controls.Add(this.pictureBox1);
this.Controls.Add(this.label1);
this.ForeColor = System.Drawing.Color.White;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.MaximumSize = new System.Drawing.Size(365, 269);
this.MinimizeBox = false;
this.MinimumSize = new System.Drawing.Size(365, 269);
this.Name = "gameloadDialog";
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.StateActive.Border.Color1 = System.Drawing.Color.Black;
this.StateActive.Border.Color2 = System.Drawing.Color.Black;
this.StateActive.Border.DrawBorders = ((ComponentFactory.Krypton.Toolkit.PaletteDrawBorders)((((ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Top | ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Bottom)
| ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Left)
| ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Right)));
this.StateActive.Header.Back.Color1 = System.Drawing.Color.Black;
this.StateActive.Header.Back.Color2 = System.Drawing.Color.Black;
this.StateActive.Header.Back.ColorAlign = ComponentFactory.Krypton.Toolkit.PaletteRectangleAlign.Form;
this.StateActive.Header.Back.ColorStyle = ComponentFactory.Krypton.Toolkit.PaletteColorStyle.SolidInside;
this.StateActive.Header.Back.Draw = ComponentFactory.Krypton.Toolkit.InheritBool.True;
this.StateInactive.Border.Color1 = System.Drawing.Color.Black;
this.StateInactive.Border.Color2 = System.Drawing.Color.Black;
this.StateInactive.Border.DrawBorders = ((ComponentFactory.Krypton.Toolkit.PaletteDrawBorders)((((ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Top | ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Bottom)
| ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Left)
| ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Right)));
this.StateInactive.Header.Back.Color1 = System.Drawing.Color.Black;
this.StateInactive.Header.Back.Color2 = System.Drawing.Color.Black;
this.StateInactive.Header.Back.ColorStyle = ComponentFactory.Krypton.Toolkit.PaletteColorStyle.Solid;
this.StateInactive.Header.Back.Draw = ComponentFactory.Krypton.Toolkit.InheritBool.True;
this.StateInactive.Header.Border.Color1 = System.Drawing.Color.Black;
this.StateInactive.Header.Border.Color2 = System.Drawing.Color.Black;
this.StateInactive.Header.Border.DrawBorders = ((ComponentFactory.Krypton.Toolkit.PaletteDrawBorders)((((ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Top | ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Bottom)
| ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Left)
| ComponentFactory.Krypton.Toolkit.PaletteDrawBorders.Right)));
this.Text = "Setting up for the game...";
this.Load += new System.EventHandler(this.gameloadDialog_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.PictureBox pictureBox1;
private MetroFramework.Controls.MetroButton metroButton1;
private MetroFramework.Controls.MetroProgressBar metroProgressBar1;
}
}