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generation.md

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SkyBlock Generation

A SkyBlock world generates exactly like a Default generation world, but with every block removed. Biomes and Structure Bounding Boxes are kept in place. This means Husks will still spawn in Deserts and Blazes will spawn in Nether Fortresses, for example.

The only difference is that End Portal eyes are randomized — this may change in the future.

Only a few things are generated:

  • A (configurable) small starting island where you spawn: small spawn platform with grass and an oak tree

  • End Portal Frames (unless generateEndPortals is set to false): end portal frame remains

  • Ancient City Portal Frames with a Sculk Shrieker (unless generateAncientCityPortals is set to false): ancient city portal frame remains

  • Silverfish spawners (unless generateSilverfishSpawners is set to false)

  • Magma Cube spawners in Treasure Room Bastion Remnants (only if generateMagmaCubeSpawners is set to true)

  • Random End Gateways throughout the End (only if generateRandomEndGateways is set to true)