Releases: justindujardin/angular-rpg
Releases · justindujardin/angular-rpg
v0.2.4
0.2.4 (2022-11-01)
Bug Fixes
- tilemap: issue where dark overlay was offset when the map loads (1625743)
v0.2.3
0.2.3 (2022-11-01)
Performance Improvements
- ng: only write tiled data when source file hashes change (5560c2d)
v0.2.2
0.2.2 (2022-10-31)
Bug Fixes
- maps: castle had an invalid tile and port had a blocked exit (30dd9f3)
Features
- angular: enable strict template checking (6495e24)
- angular: update templates with strict checking (5e75a30)
v0.2.1
0.2.1 (2022-10-30)
Bug Fixes
- treasure: non item chests were broken (816618c)
v0.2.0
0.2.0 (2022-10-30)
Features
- Events: use strongly typed event emitters (dbeb450)
BREAKING CHANGES
- Events: This removes the string based on/off API that was present on most core game classes in favor of strongly typed event emitters that are compatible with Angular bindings.
This makes the API usage simpler, and adds strong types to emitted events making them more reliable to use in the frontend.
v0.1.16
0.1.16 (2022-10-30)
Bug Fixes
- autosave: don't save until combat is completed (6a49c69)
Features
- store: add large potion at castle store (b6f8246)
- typescript: enable compiler strict mode (a88fe5e)
v0.1.15
0.1.15 (2022-10-29)
Features
- map: add 'dark' for dungeon maps (cde4d5b)
- maps: add music property for background music (89bd42f)
v0.1.14
0.1.14 (2022-10-29)
Features
- store: add custom icons for each store type (5763d73)
v0.1.13
0.1.13 (2022-10-27)
Features
- tiled: add template Tiled editor project (cf689b2)
v0.1.12
0.1.12 (2022-10-27)
Features
- inventory: only show equippable items for each player (8c7d3e6)
- store: automatically equip single item purchases (033b8d5)
- store: make mobile responsive and scrollable (8608f8a)
- store: show party stat changes from selected items (a1bdf9f)