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Releases: justindujardin/angular-rpg

v0.2.4

01 Nov 01:16
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0.2.4 (2022-11-01)

Bug Fixes

  • tilemap: issue where dark overlay was offset when the map loads (1625743)

v0.2.3

01 Nov 01:01
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0.2.3 (2022-11-01)

Performance Improvements

  • ng: only write tiled data when source file hashes change (5560c2d)

v0.2.2

31 Oct 23:55
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0.2.2 (2022-10-31)

Bug Fixes

  • maps: castle had an invalid tile and port had a blocked exit (30dd9f3)

Features

  • angular: enable strict template checking (6495e24)
  • angular: update templates with strict checking (5e75a30)

v0.2.1

30 Oct 19:55
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0.2.1 (2022-10-30)

Bug Fixes

  • treasure: non item chests were broken (816618c)

v0.2.0

30 Oct 19:47
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0.2.0 (2022-10-30)

Features

  • Events: use strongly typed event emitters (dbeb450)

BREAKING CHANGES

  • Events: This removes the string based on/off API that was present on most core game classes in favor of strongly typed event emitters that are compatible with Angular bindings.

This makes the API usage simpler, and adds strong types to emitted events making them more reliable to use in the frontend.

v0.1.16

30 Oct 02:33
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0.1.16 (2022-10-30)

Bug Fixes

  • autosave: don't save until combat is completed (6a49c69)

Features

  • store: add large potion at castle store (b6f8246)
  • typescript: enable compiler strict mode (a88fe5e)

v0.1.15

29 Oct 17:07
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0.1.15 (2022-10-29)

Features

  • map: add 'dark' for dungeon maps (cde4d5b)
  • maps: add music property for background music (89bd42f)

v0.1.14

29 Oct 02:33
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0.1.14 (2022-10-29)

Features

  • store: add custom icons for each store type (5763d73)

v0.1.13

27 Oct 23:46
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0.1.13 (2022-10-27)

Features

  • tiled: add template Tiled editor project (cf689b2)

v0.1.12

27 Oct 23:04
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0.1.12 (2022-10-27)

Features

  • inventory: only show equippable items for each player (8c7d3e6)
  • store: automatically equip single item purchases (033b8d5)
  • store: make mobile responsive and scrollable (8608f8a)
  • store: show party stat changes from selected items (a1bdf9f)