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hey, love what this module is doing. I was thinking it could be simplified further by using the following function signature:
simplex(random)(x[,y,z,w])->noise
The result would use currying to accept a function with the same random() -> percent signature as Math.random, then the user would be able to call a 1D, 2D, 3D, or 4D variation of the function which would be selected based on the number of arguments supplied.
hey, love what this module is doing. I was thinking it could be simplified further by using the following function signature:
The result would use currying to accept a function with the same
random() -> percent
signature asMath.random
, then the user would be able to call a 1D, 2D, 3D, or 4D variation of the function which would be selected based on the number of arguments supplied.Also addresses #16 by definition.
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