diff --git a/Changelog.md b/Changelog.md index ae90007..7e3b1d7 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,3 +1,7 @@ +# 0.9.2 + +- More tweaks to ignore self auras for 5e. + # 0.9.1 - Effects which ignored self would not work in SWADE. diff --git a/module.json b/module.json index 58fe5c4..2d0c964 100644 --- a/module.json +++ b/module.json @@ -14,7 +14,7 @@ "url": "https://github.com/kandashi/Active-Auras", "bugs": "https://github.com/kandashi/Active-Auras/issues", "flags": {}, - "version": "0.9.1", + "version": "0.9.2", "compatibility": { "minimum": 11, "verified": 11 diff --git a/src/lib/AAHelpers.mjs b/src/lib/AAHelpers.mjs index ffb92bc..8dc5a26 100644 --- a/src/lib/AAHelpers.mjs +++ b/src/lib/AAHelpers.mjs @@ -373,9 +373,9 @@ export class AAHelpers { }) ); // these systems override isSuppressed and we need to change it - if (["dnd5e", "sw5e"].includes(game.system.id)) { - args[1].effect.isSuppressed = true; - } + // if (["dnd5e", "sw5e"].includes(game.system.id)) { + // args[1].effect.isSuppressed = true; + // } args[1].key = ""; args[1].value = ""; return wrapped(...args);