Releases: kandashi/Active-Auras
Releases · kandashi/Active-Auras
Multi tokens with aura fix 2
Merge pull request #103 from kandashi/0.1.56 multiple aura tokens
French Localisation and SW5e compatability
0.1.55 Update module.json
Times up fix
closes #97
minor 2 paladin fix
Merge pull request #96 from kandashi/0.1.53 0.1.53
Turn auras
Added options for auras to only apply when the curent combatant moves/updates, things like stinking cloud, spiritual guardians etc
Added options for auras to only apply once per turn, jumping in/out of an aura will not trigger damage macros multiple times
Few fixes and data cleanup
Merge pull request #88 from kandashi/0.1.51 application fixes, flag cleanup, applied aura block
Multi aura fix
Fixes for :
large tokens providing the wrong size aura #80
errors on player sides (hardened GM checks) #83
Save value errors #82
Added Japanese localization thanks to @BrotherSharper
Added "aura stacking" the larger of 2 effects will now apply to a token (2 auras of protection will now apply the correct bonus)
Spanish localization
Merge pull request #81 from kandashi/0.1.48 0.1.48
Type/aligment fixes
added undefined
type/alignment catches
added fix for -
breaking type checks
added fix for empty string values breaking type/aligment checks
More fixes two, electric boogaloo
- Fixed aura decimal point bug
- added more checks for tokens without actors assigned, will give meaninfull errors now
- added checks for alignment/type, will error more usefully now
- added "support" for vehicals by excluding them from auras
- fixed error with wall blocking where it would always apply through walls