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Releases: kandashi/Active-Auras

Multi tokens with aura fix 2

07 Mar 22:04
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Merge pull request #103 from kandashi/0.1.56

multiple aura tokens

French Localisation and SW5e compatability

07 Mar 21:44
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0.1.55

Update module.json

Times up fix

05 Mar 20:02
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closes #97

minor 2 paladin fix

05 Mar 16:00
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Merge pull request #96 from kandashi/0.1.53

0.1.53

Turn auras

04 Mar 13:36
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Added options for auras to only apply when the curent combatant moves/updates, things like stinking cloud, spiritual guardians etc
Added options for auras to only apply once per turn, jumping in/out of an aura will not trigger damage macros multiple times

Few fixes and data cleanup

04 Mar 11:08
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Merge pull request #88 from kandashi/0.1.51

application fixes, flag cleanup, applied aura block

Multi aura fix

03 Mar 17:11
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Fixes for :

large tokens providing the wrong size aura #80
errors on player sides (hardened GM checks) #83
Save value errors #82

Added Japanese localization thanks to @BrotherSharper
Added "aura stacking" the larger of 2 effects will now apply to a token (2 auras of protection will now apply the correct bonus)

Spanish localization

25 Feb 14:15
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Merge pull request #81 from kandashi/0.1.48

0.1.48

Type/aligment fixes

24 Feb 10:46
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added undefined type/alignment catches
added fix for - breaking type checks
added fix for empty string values breaking type/aligment checks

More fixes two, electric boogaloo

23 Feb 23:05
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  • Fixed aura decimal point bug
  • added more checks for tokens without actors assigned, will give meaninfull errors now
  • added checks for alignment/type, will error more usefully now
  • added "support" for vehicals by excluding them from auras
  • fixed error with wall blocking where it would always apply through walls