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<!DOCTYPE html>
<html>
<head>
<title>#plygrnd</title>
<meta name="encoding" content="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black" />
<meta name="format-detection" content="telephone=no">
<link rel="stylesheet" href="assets/stylesheets/screen.css" />
</head>
<body>
<script type="text/javascript" src="assets/javascripts/app.js"></script>
<script type="text/javascript" src="assets/javascripts/site.js"></script>
<div id="info">
<h1>#plygrnd</h1>
<h2>What is this?</h2>
<p class="intro">
#plygrnd is a framework to make neato moving stuff with canvas.
</p>
<p>
It's JavaScript only and relies on modern browsers with canvas support. It offers an
underlying engine with stuff that makes your animation run and small utilities to make
drawing with canvas somewhat easier, so you only have to worry about creating visual
eye-candy.
</p>
<h2>Interested?</h2>
<p class="last">
<a href="https://github.com/kanduvisla/plygrnd/wiki/Documentation">Read the documentation</a> or
<a href="https://github.com/kanduvisla/plygrnd">grab it while it's hot</a>!
</p>
</div>
</body>
</html>