You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Could you please tell me how to modified unroll_gt_smplx.py to apply Ray Based Sampling to my own rendered images.
I modified unroll_gt_smplx.py by myself, but got some errors.
The shape of face_normals_average_np is [0, ] and the shape of features is [0, 4]. This shows that the num of faces that are hit is 0. I suspect this results from the difference of scale_factor. My scale_factor is 1.80061 rather than the original scale_factor 2.4851518.
I wonder what I should change if the scale_factor is different.
I would appreciate it a lot if you could give some suggestions! Thank you very mcuh!
The text was updated successfully, but these errors were encountered:
Indeed, it could be that in the code "gt_smplx_mesh.apply_transform(calib)", the 'calib' used is incorrect. You have to ensure that after "gt_smplx_mesh.apply_transform(calib)", the gt_smplx mesh must be within the range of [-1,1] in x, y, and z dimensions.
Could you please tell me how to modified unroll_gt_smplx.py to apply Ray Based Sampling to my own rendered images.
I modified unroll_gt_smplx.py by myself, but got some errors.
The shape of face_normals_average_np is [0, ] and the shape of features is [0, 4]. This shows that the num of faces that are hit is 0. I suspect this results from the difference of scale_factor. My scale_factor is 1.80061 rather than the original scale_factor 2.4851518.
I wonder what I should change if the scale_factor is different.
I would appreciate it a lot if you could give some suggestions! Thank you very mcuh!
The text was updated successfully, but these errors were encountered: