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AudioFrameReceiver.h
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AudioFrameReceiver.h
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//
// Copyright 2018, Jeremy Cooper
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef RDAT_AUDIO_FRAME_RECEIVER_H
#define RDAT_AUDIO_FRAME_RECEIVER_H
#include <stdio.h>
#include <stdint.h>
#include "DATFrameReceiver.h"
#include "DATFrame.h"
class AudioFrameReceiver : public DATFrameReceiver {
public:
AudioFrameReceiver();
~AudioFrameReceiver();
//
// Check if two tracks pair into a valid frame.
//
bool IsFrame(const Track& a, const Track& b);
//
// Receive a full DAT frame (two tracks, A & B)
//
void ReceiveFrame(const Track& a, const Track& b);
//
// Dump received audio to the specified file.
//
bool SetDumpFile(const char *path);
//
// Mark that all processing is stopping.
//
void Stop();
protected:
//
// Handle any Date/Time subcodes present in a frame
// and try to synchronize with the real-time clock that made
// them.
//
void HandleDateTime(const uint8_t *item, uint32_t absoluteFrame);
//
// File handle to dump the sound to, if asked.
//
FILE *mFile;
//
// Number of sample frames written to dump file, if asked to dump.
//
size_t mFramesWritten;
//
// The data.
//
DATFrame mFrame;
bool mHaveLastAbsoluteFrameNumber;
uint32_t mLastAbsoluteFrameNumber;
uint32_t mNextSessionFrameNumber;
//
// Date and time sub-frame computation.
//
bool mHaveLastDateTime;
bool mHaveLastChangeFrame;
uint32_t mLastChangeFrame;
uint64_t mLastDateTimeSeconds;
bool mHaveDateTimeSync;
int mCurrentDateTimeMilliseconds;
uint64_t mCurrentDateTimeSeconds;
};
#endif