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SampleWindow.h
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SampleWindow.h
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//
// Copyright 2018, Jeremy Cooper
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef RDAT_SAMPLE_WINDOW_H
#define RDAT_SAMPLE_WINDOW_H
#include <stddef.h>
//
// Stores a history of samples and calculates statistics over the window.
//
class SampleWindow
{
public:
SampleWindow(size_t size)
: mSize(size), mWindow(new float[size]), mNextPosition(0)
{
Reset();
};
~SampleWindow()
{
delete[] mWindow;
};
void Reset()
{
for (size_t i = 0; i < mSize; i++)
mWindow[i] = 0.0;
};
void Add(float sample)
{
mWindow[mNextPosition] = sample;
mNextPosition = (mNextPosition + 1) % mSize;
};
float Slope() const
{
size_t thisPos = (mNextPosition - 1) % mSize;
size_t lastPos = mNextPosition;
return (mWindow[thisPos] - mWindow[lastPos]) / mSize;
};
bool CrossesZero() const
{
size_t thisPos = (mNextPosition - 1) % mSize;
size_t lastPos = mNextPosition;
return (mWindow[thisPos] > 0) != (mWindow[lastPos] > 0);
}
protected:
const size_t mSize;
float *mWindow;
size_t mNextPosition;
};
#endif