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SymbolDecoder.h
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SymbolDecoder.h
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//
// Copyright 2018, Jeremy Cooper
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef SYMBOL_DECODER_H
#define SYMBOL_DECODER_H
class SymbolDecoder
{
protected:
SymbolDecoder() {};
~SymbolDecoder() {};
public:
//
// Reset the decoder state.
//
virtual void Reset() = 0;
//
// Called by lower-level to indicate that a clock lock has
// been achieved, or lost.
//
virtual void ClockDetected(bool detected) = 0;
//
// Called by a lower-level bit slicer when it decodes a bit.
//
virtual void ReceiveBit(bool bit) = 0;
//
// Is there sufficient reason to believe that a pre-amble sequence
// is being received right now?
//
virtual bool PreambleDetected() const = 0;
//
// Called by lower-level to indicate that an R-DAT track has
// definitely begun or has ended.
//
virtual void TrackDetected(bool started) = 0;
//
// Called by the lower-level to indicate that there is no more
// input.
//
virtual void Stop() = 0;
};
#endif