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keyitemmodel.h
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keyitemmodel.h
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/*
* <one line to give the program's name and a brief idea of what it does.>
* Copyright (C) 2016 Arek <[email protected]>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef KEYITEMMODEL_H
#define KEYITEMMODEL_H
#include <QAbstractTableModel>
#include <QModelIndex>
#include <QBrush>
#include <QList>
#include <QDebug>
#include "qgraphicskeyitem.h"
#include "style.h"
#include "stylemodel.h"
class QGraphicsKeyItem;
class KeyItem {
public:
KeyItem(QString id) : keyId(id) {};
QString keyId, labelTop, labelBottom, style[2];
QList<QGraphicsKeyItem*> graphicItems;
void setStyle(QString style, int index);
void updateItems();
};
class KeyItemModel : public QAbstractTableModel
{
Q_OBJECT
public:
KeyItemModel();
void setKeys(QMultiMap<QString,QGraphicsItem*> keys);
~KeyItemModel();
QMap< int, KeyItem* > codeToKeyItemMap;
bool load(QString filename);
void checkKey(KeyItem *key) {
qDebug() << key;
qDebug() << items.indexOf(key);
};
KeyItem *getKey(QString id);
signals:
void keyChanged(KeyItem*);
public slots:
void save(QString filename);
void updateAllItems();
protected:
virtual int columnCount(const QModelIndex& parent = QModelIndex()) const;
virtual int rowCount(const QModelIndex& parent = QModelIndex()) const;
virtual QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
virtual KeyItem* key(const QModelIndex& index) const;
virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
virtual Qt::ItemFlags flags(const QModelIndex &index) const;
QMap<QString, int> loadCodeToIdMap();
QMap<QString, int> loadCodeToIdMapXML();
QList<KeyItem*> items;
QMap<QString, KeyItem*> sortedItems;
};
#endif // KEYITEMMODEL_H