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Suggestion: Remove the opening door sound when entering new area and exiting building when Grid Movement active #408

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fz0308 opened this issue Oct 5, 2024 · 4 comments
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@fz0308
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fz0308 commented Oct 5, 2024

I think it'll better if the door opening sound when entering new area and exiting building when Grid Movement active can be removed, like when entering cellar or exit Movie Theater

@fz0308 fz0308 changed the title Suggestion: Remove the opening door sound when entering new area and exiting building when Grid Movement on Suggestion: Remove the opening door sound when entering new area and exiting building when Grid Movement active Oct 10, 2024
@khanshoaib3 khanshoaib3 self-assigned this Nov 1, 2024
@khanshoaib3 khanshoaib3 added the easy Good for newcomers label Nov 1, 2024
@Shadowcat42
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I'm honestly not entirely sure why you would think this is actually better, lol but I'd personally be against this. Or at least make it a togggle. Granted, at the end of the day it really doesn't matter, but I don't really like the idea of totally silent area transitions.

@khanshoaib3
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@Shadowcat42 Well there is no sound in the base game so, perhaps a custom sound?

@Flameborn
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I think that an audible indication is quite helpful to know that there's a transition.

Like mentioned before not sure why you would want this to be removed, but if so, I would also vote for a toggle

@fz0308
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fz0308 commented Nov 3, 2024

In my opinion it would be better to remove it because it's strange that no door is opened but the sound produced is the door opening

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