khanshoaib3
released this
09 Mar 12:03
·
245 commits
to development
since this release
Release Notes
For Players
New Features/Major Changes
- Favorites Feature (by @ParadoxiKat):
- You can now use Alt+1 through Alt+0 to access storable favorites slots.
- Alt+- and Alt+= will cycle through stacks, adjusting the favorites slot numbers by 10 each. For example, switching to stack 2 changes Alt+1 through Alt+0 to refer to favorites 11-20.
- Favorites are saved upon editing and are reloaded when the game restarts. Also, each of your farms have their own set of unique favorites.
- To make starting new farms easier, you can save a set of default favorites with a hotkey (Alt+Backspace). Double-press to clear defaults. New farms will automatically load these default favorites.
- To hear what's stored in a favorite slot, press Alt+number once. Press twice to move to the stored destination. If a slot is empty, select a destination with the ObjectTracker (using PageUp/PageDown keys), then press Alt+number twice to save. Pressing three times clears that slot.
- Favorites System Enhanced with Coordinate Saving: Save and switch between raw coordinates and standard ObjectTracker destinations with a new toggle shortcut (default: Alt+`).
- Favorites Stack Reset on Warp: For a smoother transition during gameplay, we've implemented a reset of favorite stacks to the first stack upon warping, enhancing the overall user experience.
- Chat and Notification messages reading
- We can now use
LeftAlt + Num keys (1-9)
to speak the last 9 chat messages - Similarly,
RightAlt + Num keys (1-9)
orLeftAlt + LeftShift + Num keys (1-9)
speak the last 9 notification messages
- We can now use
- The mod's Screen Reader module is now replaced by CrossSpeak, a C# library for accessing the active screen reader in windows, mac and linux.
UI Enhancements
- Character Design Controls Visibility:
- These controls are now visible by default.
- A toggle key remains available for hiding them.
- New configuration entry to set default visibility on startup.
Now Tracked
- Gates and pressure pads in volcano dungeon levels are now tracked.
- Similarly, minecarts, coal bags and dirt patches in mine shafts are also tracked. There is a new config (
ReadHoedDirtInMineShafts
) that toggles speaking hoed dirt (soil) in mineshafts which is disabled by default. - Items inside of a machine (like casks, crystalarium) are now also read.
Bug Fixes
- Resolved Game Freezes: Fixed an issue where loading
IsEvent
asnull
from JSON caused game freezes typically after saving user tiles via the new menu (shift + enter). - Corrected Case Sensitivity in
tiles.json
: Addressed a minor but important case sensitivity issue intiles.json
, changing "BlackSmith" to "Blacksmith". This enables the entry to be loaded to provide important destinations for the Blacksmith. - Fixed a bug in tile viewer that speaks the location of the unreachable tiles incorrectly.
Localization Fixes
- English Plurals:
- Added 'quartz', 'starfish' and 'hops' to irregular plurals.
- Included 'bottles of wine', 'globs of slime', 'pieces of meat' in modified irregulars.
- Added
boysenberries
andcoral
to irregulars
For Mod Translators
New Translations
In en.ftl
- tile-mine_shaft-coal_bag
- tile-mine_shaft-dirt
- tile-mine_shaft-duggy_hole
- tile-volcano_dungeon-pressure_pad
- tile-volcano_dungeon-gate
For Developers
Technical Updates
- As stated above, the mod now uses CrossSpeak library for accessing the screen readers.
- JSON Handling:
- Migrated from
System.Text.Json
toNewtonsoft.Json
(Json.NET) for more streamlined and standardized JSON processing.
- Migrated from
Bug Fixes and Contributions
- Mono.Cecil Conflicts:
- Fixed conflicts with Mono.Cecil, thanks to contributions from @paxcoder.