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interface.go
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interface.go
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package quic
import (
"context"
"crypto/tls"
"io"
"net"
"time"
"github.com/lucas-clemente/quic-go/internal/protocol"
"github.com/lucas-clemente/quic-go/quictrace"
)
// The StreamID is the ID of a QUIC stream.
type StreamID = protocol.StreamID
// A VersionNumber is a QUIC version number.
type VersionNumber = protocol.VersionNumber
// A Token can be used to verify the ownership of the client address.
type Token struct {
// IsRetryToken encodes how the client received the token. There are two ways:
// * In a Retry packet sent when trying to establish a new connection.
// * In a NEW_TOKEN frame on a previous connection.
IsRetryToken bool
RemoteAddr string
SentTime time.Time
}
// A ClientToken is a token received by the client.
// It can be used to skip address validation on future connection attempts.
type ClientToken struct {
data []byte
}
type TokenStore interface {
// Pop searches for a ClientToken associated with the given key.
// Since tokens are not supposed to be reused, it must remove the token from the cache.
// It returns nil when no token is found.
Pop(key string) (token *ClientToken)
// Put adds a token to the cache with the given key. It might get called
// multiple times in a connection.
Put(key string, token *ClientToken)
}
// An ErrorCode is an application-defined error code.
// Valid values range between 0 and MAX_UINT62.
type ErrorCode = protocol.ApplicationErrorCode
// Stream is the interface implemented by QUIC streams
type Stream interface {
// StreamID returns the stream ID.
StreamID() StreamID
// Read reads data from the stream.
// Read can be made to time out and return a net.Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetReadDeadline.
// If the stream was canceled by the peer, the error implements the StreamError
// interface, and Canceled() == true.
// If the session was closed due to a timeout, the error satisfies
// the net.Error interface, and Timeout() will be true.
io.Reader
// Write writes data to the stream.
// Write can be made to time out and return a net.Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetWriteDeadline.
// If the stream was canceled by the peer, the error implements the StreamError
// interface, and Canceled() == true.
// If the session was closed due to a timeout, the error satisfies
// the net.Error interface, and Timeout() will be true.
io.Writer
// Close closes the write-direction of the stream.
// Future calls to Write are not permitted after calling Close.
// It must not be called concurrently with Write.
// It must not be called after calling CancelWrite.
io.Closer
// CancelWrite aborts sending on this stream.
// Data already written, but not yet delivered to the peer is not guaranteed to be delivered reliably.
// Write will unblock immediately, and future calls to Write will fail.
// When called multiple times or after closing the stream it is a no-op.
CancelWrite(ErrorCode)
// CancelRead aborts receiving on this stream.
// It will ask the peer to stop transmitting stream data.
// Read will unblock immediately, and future Read calls will fail.
// When called multiple times or after reading the io.EOF it is a no-op.
CancelRead(ErrorCode)
// The context is canceled as soon as the write-side of the stream is closed.
// This happens when Close() or CancelWrite() is called, or when the peer
// cancels the read-side of their stream.
// Warning: This API should not be considered stable and might change soon.
Context() context.Context
// SetReadDeadline sets the deadline for future Read calls and
// any currently-blocked Read call.
// A zero value for t means Read will not time out.
SetReadDeadline(t time.Time) error
// SetWriteDeadline sets the deadline for future Write calls
// and any currently-blocked Write call.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
// A zero value for t means Write will not time out.
SetWriteDeadline(t time.Time) error
// SetDeadline sets the read and write deadlines associated
// with the connection. It is equivalent to calling both
// SetReadDeadline and SetWriteDeadline.
SetDeadline(t time.Time) error
}
// A ReceiveStream is a unidirectional Receive Stream.
type ReceiveStream interface {
// see Stream.StreamID
StreamID() StreamID
// see Stream.Read
io.Reader
// see Stream.CancelRead
CancelRead(ErrorCode)
// see Stream.SetReadDealine
SetReadDeadline(t time.Time) error
}
// A SendStream is a unidirectional Send Stream.
type SendStream interface {
// see Stream.StreamID
StreamID() StreamID
// see Stream.Write
io.Writer
// see Stream.Close
io.Closer
// see Stream.CancelWrite
CancelWrite(ErrorCode)
// see Stream.Context
Context() context.Context
// see Stream.SetWriteDeadline
SetWriteDeadline(t time.Time) error
}
// StreamError is returned by Read and Write when the peer cancels the stream.
type StreamError interface {
error
Canceled() bool
ErrorCode() ErrorCode
}
// A Session is a QUIC connection between two peers.
type Session interface {
// AcceptStream returns the next stream opened by the peer, blocking until one is available.
// If the session was closed due to a timeout, the error satisfies
// the net.Error interface, and Timeout() will be true.
AcceptStream(context.Context) (Stream, error)
// AcceptUniStream returns the next unidirectional stream opened by the peer, blocking until one is available.
// If the session was closed due to a timeout, the error satisfies
// the net.Error interface, and Timeout() will be true.
AcceptUniStream(context.Context) (ReceiveStream, error)
// OpenStream opens a new bidirectional QUIC stream.
// There is no signaling to the peer about new streams:
// The peer can only accept the stream after data has been sent on the stream.
// If the error is non-nil, it satisfies the net.Error interface.
// When reaching the peer's stream limit, err.Temporary() will be true.
// If the session was closed due to a timeout, Timeout() will be true.
OpenStream() (Stream, error)
// OpenStreamSync opens a new bidirectional QUIC stream.
// It blocks until a new stream can be opened.
// If the error is non-nil, it satisfies the net.Error interface.
// If the session was closed due to a timeout, Timeout() will be true.
OpenStreamSync(context.Context) (Stream, error)
// OpenUniStream opens a new outgoing unidirectional QUIC stream.
// If the error is non-nil, it satisfies the net.Error interface.
// When reaching the peer's stream limit, Temporary() will be true.
// If the session was closed due to a timeout, Timeout() will be true.
OpenUniStream() (SendStream, error)
// OpenUniStreamSync opens a new outgoing unidirectional QUIC stream.
// It blocks until a new stream can be opened.
// If the error is non-nil, it satisfies the net.Error interface.
// If the session was closed due to a timeout, Timeout() will be true.
OpenUniStreamSync(context.Context) (SendStream, error)
// LocalAddr returns the local address.
LocalAddr() net.Addr
// RemoteAddr returns the address of the peer.
RemoteAddr() net.Addr
// Close the connection.
io.Closer
// Close the connection with an error.
// The error string will be sent to the peer.
CloseWithError(ErrorCode, string) error
// The context is cancelled when the session is closed.
// Warning: This API should not be considered stable and might change soon.
Context() context.Context
// ConnectionState returns basic details about the QUIC connection.
// Warning: This API should not be considered stable and might change soon.
ConnectionState() tls.ConnectionState
}
// An EarlySession is a session that is handshaking.
// Data sent during the handshake is encrypted using the forward secure keys.
// When using client certificates, the client's identity is only verified
// after completion of the handshake.
type EarlySession interface {
Session
// Blocks until the handshake completes (or fails).
// Data sent before completion of the handshake is encrypted with 1-RTT keys.
// Note that the client's identity hasn't been verified yet.
HandshakeComplete() context.Context
}
// Config contains all configuration data needed for a QUIC server or client.
type Config struct {
// The QUIC versions that can be negotiated.
// If not set, it uses all versions available.
// Warning: This API should not be considered stable and will change soon.
Versions []VersionNumber
// The length of the connection ID in bytes.
// It can be 0, or any value between 4 and 18.
// If not set, the interpretation depends on where the Config is used:
// If used for dialing an address, a 0 byte connection ID will be used.
// If used for a server, or dialing on a packet conn, a 4 byte connection ID will be used.
// When dialing on a packet conn, the ConnectionIDLength value must be the same for every Dial call.
ConnectionIDLength int
// HandshakeTimeout is the maximum duration that the cryptographic handshake may take.
// If the timeout is exceeded, the connection is closed.
// If this value is zero, the timeout is set to 10 seconds.
HandshakeTimeout time.Duration
// IdleTimeout is the maximum duration that may pass without any incoming network activity.
// This value only applies after the handshake has completed.
// If the timeout is exceeded, the connection is closed.
// If this value is zero, the timeout is set to 30 seconds.
IdleTimeout time.Duration
// AcceptToken determines if a Token is accepted.
// It is called with token = nil if the client didn't send a token.
// If not set, a default verification function is used:
// * it verifies that the address matches, and
// * if the token is a retry token, that it was issued within the last 5 seconds
// * else, that it was issued within the last 24 hours.
// This option is only valid for the server.
AcceptToken func(clientAddr net.Addr, token *Token) bool
// The TokenStore stores tokens received from the server.
// Tokens are used to skip address validation on future connection attempts.
// The key used to store tokens is the ServerName from the tls.Config, if set
// otherwise the token is associated with the server's IP address.
TokenStore TokenStore
// MaxReceiveStreamFlowControlWindow is the maximum stream-level flow control window for receiving data.
// If this value is zero, it will default to 1 MB for the server and 6 MB for the client.
MaxReceiveStreamFlowControlWindow uint64
// MaxReceiveConnectionFlowControlWindow is the connection-level flow control window for receiving data.
// If this value is zero, it will default to 1.5 MB for the server and 15 MB for the client.
MaxReceiveConnectionFlowControlWindow uint64
// MaxIncomingStreams is the maximum number of concurrent bidirectional streams that a peer is allowed to open.
// If not set, it will default to 100.
// If set to a negative value, it doesn't allow any bidirectional streams.
MaxIncomingStreams int
// MaxIncomingUniStreams is the maximum number of concurrent unidirectional streams that a peer is allowed to open.
// If not set, it will default to 100.
// If set to a negative value, it doesn't allow any unidirectional streams.
MaxIncomingUniStreams int
// The StatelessResetKey is used to generate stateless reset tokens.
// If no key is configured, sending of stateless resets is disabled.
StatelessResetKey []byte
// KeepAlive defines whether this peer will periodically send a packet to keep the connection alive.
KeepAlive bool
// QUIC Event Tracer.
// Warning: Experimental. This API should not be considered stable and will change soon.
QuicTracer quictrace.Tracer
}
// A Listener for incoming QUIC connections
type Listener interface {
// Close the server. All active sessions will be closed.
Close() error
// Addr returns the local network addr that the server is listening on.
Addr() net.Addr
// Accept returns new sessions. It should be called in a loop.
Accept(context.Context) (Session, error)
}
// An EarlyListener listens for incoming QUIC connections,
// and returns them before the handshake completes.
type EarlyListener interface {
// Close the server. All active sessions will be closed.
Close() error
// Addr returns the local network addr that the server is listening on.
Addr() net.Addr
// Accept returns new early sessions. It should be called in a loop.
Accept(context.Context) (EarlySession, error)
}