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cstsp.cs
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cstsp.cs
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// Copyright 2010-2018 Google LLC
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using Google.OrTools.ConstraintSolver;
class Tsp
{
class RandomManhattan
{
public RandomManhattan(RoutingIndexManager manager, int size, int seed)
{
this.xs_ = new int[size];
this.ys_ = new int[size];
this.manager_ = manager;
Random generator = new Random(seed);
for (int i = 0; i < size; ++i)
{
xs_[i] = generator.Next(1000);
ys_[i] = generator.Next(1000);
}
}
public long Call(long first_index, long second_index)
{
int first_node = manager_.IndexToNode(first_index);
int second_node = manager_.IndexToNode(second_index);
return Math.Abs(xs_[first_node] - xs_[second_node]) + Math.Abs(ys_[first_node] - ys_[second_node]);
}
private readonly int[] xs_;
private readonly int[] ys_;
private readonly RoutingIndexManager manager_;
};
static void Solve(int size, int forbidden, int seed)
{
RoutingIndexManager manager = new RoutingIndexManager(size, 1, 0);
RoutingModel routing = new RoutingModel(manager);
// Setting the cost function.
// Put a permanent callback to the distance accessor here. The callback
// has the following signature: ResultCallback2<int64, int64, int64>.
// The two arguments are the from and to node inidices.
RandomManhattan distances = new RandomManhattan(manager, size, seed);
routing.SetArcCostEvaluatorOfAllVehicles(routing.RegisterTransitCallback(distances.Call));
// Forbid node connections (randomly).
Random randomizer = new Random();
long forbidden_connections = 0;
while (forbidden_connections < forbidden)
{
long from = randomizer.Next(size - 1);
long to = randomizer.Next(size - 1) + 1;
if (routing.NextVar(from).Contains(to))
{
Console.WriteLine("Forbidding connection {0} -> {1}", from, to);
routing.NextVar(from).RemoveValue(to);
++forbidden_connections;
}
}
// Add dummy dimension to test API.
routing.AddDimension(routing.RegisterUnaryTransitCallback((long index) => { return 1; }), size + 1, size + 1,
true, "dummy");
// Solve, returns a solution if any (owned by RoutingModel).
RoutingSearchParameters search_parameters =
operations_research_constraint_solver.DefaultRoutingSearchParameters();
// Setting first solution heuristic (cheapest addition).
search_parameters.FirstSolutionStrategy = FirstSolutionStrategy.Types.Value.PathCheapestArc;
Assignment solution = routing.SolveWithParameters(search_parameters);
Console.WriteLine("Status = {0}", routing.GetStatus());
if (solution != null)
{
// Solution cost.
Console.WriteLine("Cost = {0}", solution.ObjectiveValue());
// Inspect solution.
// Only one route here; otherwise iterate from 0 to routing.vehicles() - 1
int route_number = 0;
for (long node = routing.Start(route_number); !routing.IsEnd(node);
node = solution.Value(routing.NextVar(node)))
{
Console.Write("{0} -> ", node);
}
Console.WriteLine("0");
}
}
public static void Main(String[] args)
{
int size = 10;
if (args.Length > 0)
{
size = Convert.ToInt32(args[0]);
}
int forbidden = 0;
if (args.Length > 1)
{
forbidden = Convert.ToInt32(args[1]);
}
int seed = 0;
if (args.Length > 2)
{
seed = Convert.ToInt32(args[2]);
}
Solve(size, forbidden, seed);
}
}