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connection_windows.go
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connection_windows.go
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// +build windows
package opc
import (
"errors"
"fmt"
"sync"
"time"
ole "github.com/go-ole/go-ole"
"github.com/go-ole/go-ole/oleutil"
)
func init() {
OleInit()
}
//OleInit initializes OLE.
func OleInit() {
ole.CoInitializeEx(0, 0)
}
//OleRelease realeses OLE resources in opcAutomation.
func OleRelease() {
ole.CoUninitialize()
}
//AutomationObject loads the OPC Automation Wrapper and handles to connection to the OPC Server.
type AutomationObject struct {
unknown *ole.IUnknown
object *ole.IDispatch
}
//CreateBrowser returns the OPCBrowser object from the OPCServer.
//It only works if there is a successful connection.
func (ao *AutomationObject) CreateBrowser() (*Tree, error) {
// check if server is running, if not return error
if !ao.IsConnected() {
return nil, errors.New("Cannot create browser because we are not connected.")
}
// create browser
browser, err := oleutil.CallMethod(ao.object, "CreateBrowser")
if err != nil {
return nil, errors.New("Failed to create OPCBrowser")
}
// move to root
oleutil.MustCallMethod(browser.ToIDispatch(), "MoveToRoot")
// create tree
root := Tree{"root", nil, []*Tree{}, []Leaf{}}
buildTree(browser.ToIDispatch(), &root)
return &root, nil
}
//buildTree runs through the OPCBrowser and creates a tree with the OPC tags
func buildTree(browser *ole.IDispatch, branch *Tree) {
var count int32
logger.Println("Entering branch:", branch.Name)
// loop through leafs
oleutil.MustCallMethod(browser, "ShowLeafs").ToIDispatch()
count = oleutil.MustGetProperty(browser, "Count").Value().(int32)
logger.Println("\tLeafs count:", count)
for i := 1; i <= int(count); i++ {
item := oleutil.MustCallMethod(browser, "Item", i).Value()
tag := oleutil.MustCallMethod(browser, "GetItemID", item).Value()
l := Leaf{Name: item.(string), Tag: tag.(string)}
logger.Println("\t", i, l)
branch.Leaves = append(branch.Leaves, l)
}
// loop through branches
oleutil.MustCallMethod(browser, "ShowBranches").ToIDispatch()
count = oleutil.MustGetProperty(browser, "Count").Value().(int32)
logger.Println("\tBranches count:", count)
for i := 1; i <= int(count); i++ {
nextName := oleutil.MustCallMethod(browser, "Item", i).Value()
logger.Println("\t", i, "next branch:", nextName)
// move down
oleutil.MustCallMethod(browser, "MoveDown", nextName)
// recursively populate tree
nextBranch := Tree{nextName.(string), branch, []*Tree{}, []Leaf{}}
branch.Branches = append(branch.Branches, &nextBranch)
buildTree(browser, &nextBranch)
// move up and set branches again
oleutil.MustCallMethod(browser, "MoveUp")
oleutil.MustCallMethod(browser, "ShowBranches").ToIDispatch()
}
logger.Println("Exiting branch:", branch.Name)
}
//Connect establishes a connection to the OPC Server on node.
//It returns a reference to AutomationItems and error message.
func (ao *AutomationObject) Connect(server string, node string) (*AutomationItems, error) {
// make sure there is not active connection before trying to connect
ao.disconnect()
// try to connect to opc server and check for error
logger.Printf("Connecting to %s on node %s\n", server, node)
_, err := oleutil.CallMethod(ao.object, "Connect", server, node)
if err != nil {
logger.Println("Connection failed.")
return nil, errors.New("Connection failed")
}
// set up opc groups and items
opcGroups, err := oleutil.GetProperty(ao.object, "OPCGroups")
if err != nil {
//logger.Println(err)
return nil, errors.New("cannot get OPCGroups property")
}
opcGrp, err := oleutil.CallMethod(opcGroups.ToIDispatch(), "Add")
if err != nil {
// logger.Println(err)
return nil, errors.New("cannot add new OPC Group")
}
addItemObject, err := oleutil.GetProperty(opcGrp.ToIDispatch(), "OPCItems")
if err != nil {
// logger.Println(err)
return nil, errors.New("cannot get OPC Items")
}
opcGroups.ToIDispatch().Release()
opcGrp.ToIDispatch().Release()
logger.Println("Connected.")
return NewAutomationItems(addItemObject.ToIDispatch()), nil
}
//TryConnect loops over the nodes array and tries to connect to any of the servers.
func (ao *AutomationObject) TryConnect(server string, nodes []string) (*AutomationItems, error) {
var errResult string
for _, node := range nodes {
items, err := ao.Connect(server, node)
if err == nil {
return items, err
}
errResult = errResult + err.Error() + "\n"
}
return nil, errors.New("TryConnect was not successful: " + errResult)
}
//IsConnected check if the server is properly connected and up and running.
func (ao *AutomationObject) IsConnected() bool {
if ao.object == nil {
return false
}
stateVt, err := oleutil.GetProperty(ao.object, "ServerState")
if err != nil {
logger.Println("GetProperty call for ServerState failed", err)
return false
}
if stateVt.Value().(int32) != OPCRunning {
return false
}
return true
}
//GetOPCServers returns a list of Prog ID on the specified node
func (ao *AutomationObject) GetOPCServers(node string) []string {
progids, err := oleutil.CallMethod(ao.object, "GetOPCServers", node)
if err != nil {
logger.Println("GetOPCServers call failed.")
return []string{}
}
var servers_found []string
for _, v := range progids.ToArray().ToStringArray() {
if v != "" {
servers_found = append(servers_found, v)
}
}
return servers_found
}
//Disconnect checks if connected to server and if so, it calls 'disconnect'
func (ao *AutomationObject) disconnect() {
if ao.IsConnected() {
_, err := oleutil.CallMethod(ao.object, "Disconnect")
if err != nil {
logger.Println("Failed to disconnect.")
}
}
}
//Close releases the OLE objects in the AutomationObject.
func (ao *AutomationObject) Close() {
if ao.object != nil {
ao.disconnect()
ao.object.Release()
}
if ao.unknown != nil {
ao.unknown.Release()
}
}
//NewAutomationObject connects to the COM object based on available wrappers.
func NewAutomationObject() *AutomationObject {
// TODO: list should not be hard-coded
wrappers := []string{
"OPC.Automation.1",
"Graybox.OPC.DAWrapper.1",
"Matrikon.OPC.Automation.1",
}
var err error
var unknown *ole.IUnknown
for _, wrapper := range wrappers {
unknown, err = oleutil.CreateObject(wrapper)
if err == nil {
logger.Println("Loaded OPC Automation object with wrapper", wrapper)
break
}
logger.Println("Could not load OPC Automation object with wrapper", wrapper)
}
if err != nil {
return &AutomationObject{}
}
opc, err := unknown.QueryInterface(ole.IID_IDispatch)
if err != nil {
fmt.Println("Could not QueryInterface")
return &AutomationObject{}
}
object := AutomationObject{
unknown: unknown,
object: opc,
}
return &object
}
//AutomationItems store the OPCItems from OPCGroup and does the bookkeeping
//for the individual OPC items. Tags can added, removed, and read.
type AutomationItems struct {
addItemObject *ole.IDispatch
items map[string]*ole.IDispatch
}
//addSingle adds the tag and returns an error. Client handles are not implemented yet.
func (ai *AutomationItems) addSingle(tag string) error {
clientHandle := int32(1)
item, err := oleutil.CallMethod(ai.addItemObject, "AddItem", tag, clientHandle)
if err != nil {
return errors.New(tag + ":" + err.Error())
}
ai.items[tag] = item.ToIDispatch()
return nil
}
//Add accepts a variadic parameters of tags.
func (ai *AutomationItems) Add(tags ...string) error {
var errResult string
for _, tag := range tags {
err := ai.addSingle(tag)
if err != nil {
errResult = err.Error() + errResult
}
}
if errResult == "" {
return nil
}
return errors.New(errResult)
}
//Remove removes the tag.
func (ai *AutomationItems) Remove(tag string) {
item, ok := ai.items[tag]
if ok {
item.Release()
}
delete(ai.items, tag)
}
/*
* FIX:
* some opc servers sometimes returns an int32 Quality, that produces panic
*/
func ensureInt16(q interface{}) int16 {
if v16, ok := q.(int16); ok {
return v16
}
if v32, ok := q.(int32); ok && v32 >= -32768 && v32 < 32768 {
return int16(v32)
}
return 0
}
//readFromOPC reads from the server and returns an Item and error.
func (ai *AutomationItems) readFromOpc(opcitem *ole.IDispatch) (Item, error) {
v := ole.NewVariant(ole.VT_R4, 0)
q := ole.NewVariant(ole.VT_INT, 0)
ts := ole.NewVariant(ole.VT_DATE, 0)
//read tag from opc server and monitor duration in seconds
t := time.Now()
_, err := oleutil.CallMethod(opcitem, "Read", OPCCache, &v, &q, &ts)
opcReadsDuration.Observe(time.Since(t).Seconds())
if err != nil {
opcReadsCounter.WithLabelValues("failed").Inc()
return Item{}, err
}
opcReadsCounter.WithLabelValues("success").Inc()
return Item{
Value: v.Value(),
Quality: ensureInt16(q.Value()), // FIX: ensure the quality value is int16
Timestamp: ts.Value().(time.Time),
}, nil
}
//writeToOPC writes value to opc tag and return an error
func (ai *AutomationItems) writeToOpc(opcitem *ole.IDispatch, value interface{}) error {
_, err := oleutil.CallMethod(opcitem, "Write", value)
if err != nil {
// TODO: Prometheus Monitoring
//opcWritesCounter.WithLabelValues("failed").Inc()
return err
}
//opcWritesCounter.WithLabelValues("failed").Inc()
return nil
}
//Close closes the OLE objects in AutomationItems.
func (ai *AutomationItems) Close() {
if ai != nil {
for key, opcitem := range ai.items {
opcitem.Release()
delete(ai.items, key)
}
ai.addItemObject.Release()
}
}
//NewAutomationItems returns a new AutomationItems instance.
func NewAutomationItems(opcitems *ole.IDispatch) *AutomationItems {
ai := AutomationItems{addItemObject: opcitems, items: make(map[string]*ole.IDispatch)}
return &ai
}
//opcRealServer implements the Connection interface.
//It has the AutomationObject embedded for connecting to the server
//and an AutomationItems to facilitate the OPC items bookkeeping.
type opcConnectionImpl struct {
*AutomationObject
*AutomationItems
Server string
Nodes []string
mu sync.Mutex
}
//ReadItem returns an Item for a specific tag.
func (conn *opcConnectionImpl) ReadItem(tag string) Item {
conn.mu.Lock()
defer conn.mu.Unlock()
opcitem, ok := conn.AutomationItems.items[tag]
if ok {
item, err := conn.AutomationItems.readFromOpc(opcitem)
if err == nil {
return item
}
logger.Printf("Cannot read %s: %s. Trying to fix.", tag, err)
conn.fix()
} else {
logger.Printf("Tag %s not found. Add it first before reading it.", tag)
}
return Item{}
}
//Write writes a value to the OPC Server.
func (conn *opcConnectionImpl) Write(tag string, value interface{}) error {
conn.mu.Lock()
defer conn.mu.Unlock()
opcitem, ok := conn.AutomationItems.items[tag]
if ok {
return conn.AutomationItems.writeToOpc(opcitem, value)
}
logger.Printf("Tag %s not found. Add it first before writing to it.", tag)
return errors.New("No Write performed")
}
//Read returns a map of the values of all added tags.
func (conn *opcConnectionImpl) Read() map[string]Item {
conn.mu.Lock()
defer conn.mu.Unlock()
allTags := make(map[string]Item)
for tag, opcitem := range conn.AutomationItems.items {
item, err := conn.AutomationItems.readFromOpc(opcitem)
if err != nil {
logger.Printf("Cannot read %s: %s. Trying to fix.", tag, err)
conn.fix()
break
}
allTags[tag] = item
}
return allTags
}
//Tags returns the currently active tags
func (conn *opcConnectionImpl) Tags() []string {
var tags []string
if conn.AutomationItems != nil {
for tag, _ := range conn.AutomationItems.items {
tags = append(tags, tag)
}
}
return tags
}
//fix tries to reconnect if connection is lost by creating a new connection
//with AutomationObject and creating a new AutomationItems instance.
func (conn *opcConnectionImpl) fix() {
var err error
if !conn.IsConnected() {
for {
tags := conn.Tags()
conn.AutomationItems.Close()
conn.AutomationItems, err = conn.TryConnect(conn.Server, conn.Nodes)
if err != nil {
logger.Println(err)
time.Sleep(100 * time.Millisecond)
continue
}
if conn.Add(tags...) == nil {
logger.Printf("Added %d tags", len(tags))
}
break
}
}
}
//Close closes the embedded types.
func (conn *opcConnectionImpl) Close() {
conn.mu.Lock()
defer conn.mu.Unlock()
if conn.AutomationObject != nil {
conn.AutomationObject.Close()
}
if conn.AutomationItems != nil {
conn.AutomationItems.Close()
}
}
//NewConnection establishes a connection to the OpcServer object.
func NewConnection(server string, nodes []string, tags []string) (Connection, error) {
object := NewAutomationObject()
items, err := object.TryConnect(server, nodes)
if err != nil {
return &opcConnectionImpl{}, err
}
err = items.Add(tags...)
if err != nil {
return &opcConnectionImpl{}, err
}
conn := opcConnectionImpl{
AutomationObject: object,
AutomationItems: items,
Server: server,
Nodes: nodes,
}
return &conn, nil
}
//CreateBrowser creates an opc browser representation
func CreateBrowser(server string, nodes []string) (*Tree, error) {
object := NewAutomationObject()
defer object.Close()
_, err := object.TryConnect(server, nodes)
if err != nil {
return nil, err
}
return object.CreateBrowser()
}