A Protobuf Msg
service processes messages. Protobuf Msg
services are specific to the module in which they are defined, and only process messages defined within the said module. They are called from BaseApp
during DeliverTx
. {synopsis}
- Module Manager {prereq}
- Messages and Queries {prereq}
Each module should define a Protobuf Msg
service, which will be responsible for processing requests (implementing sdk.Msg
) and returning responses.
As further described in ADR 031, this approach has the advantage of clearly specifying return types and generating server and client code.
Protobuf generates a MsgServer
interface based on a definition of Msg
service. It is the role of the module developer to implement this interface, by implementing the state transition logic that should happen upon receival of each sdk.Msg
. As an example, here is the generated MsgServer
interface for x/bank
, which exposes two sdk.Msg
s:
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.40.0-rc3/x/bank/types/tx.pb.go#L285-L291
When possible, the existing module's Keeper
should implement MsgServer
, otherwise a msgServer
struct that embeds the Keeper
can be created, typically in ./keeper/msg_server.go
:
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.46.0-beta2/x/bank/keeper/msg_server.go#L14:L16
msgServer
methods can retrieve the sdk.Context
from the context.Context
parameter method using the sdk.UnwrapSDKContext
:
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.46.0-beta2/x/bank/keeper/msg_server.go#L27-L28
sdk.Msg
processing usually follows these 3 steps:
Before a msgServer
method is executed, the message's ValidateBasic()
method has already been called. Since msg.ValidateBasic()
performs only the most basic checks, this stage must perform all other validation (both stateful and stateless) to make sure the message
is valid. Checks performed in the msgServer
method can be more expensive and the signer is charged gas for these operations.
For example, a msgServer
method for a transfer
message might check that the sending account has enough funds to actually perform the transfer.
It is recommended to implement all validation checks in a separate function that passes state values as arguments. This implementation simplifies testing. As expected, expensive validation functions charge additional gas. Example:
ValidateMsgA(msg MsgA, now Time, gm GasMeter) error {
if now.Before(msg.Expire) {
return sdkerrrors.ErrInvalidRequest.Wrap("msg expired")
}
gm.ConsumeGas(1000, "signature verification")
return signatureVerificaton(msg.Prover, msg.Data)
}
After the validation is successful, the msgServer
method uses the keeper
functions to access the state and perform a state transition.
Before returning, msgServer
methods generally emit one or more events by using the EventManager
held in the ctx
. Use the new EmitTypedEvent
function that uses protobuf-based event types:
ctx.EventManager().EmitTypedEvent(
&group.EventABC{Key1: Value1, Key2, Value2})
or the older EmitEvent
function:
ctx.EventManager().EmitEvent(
sdk.NewEvent(
eventType, // e.g. sdk.EventTypeMessage for a message, types.CustomEventType for a custom event defined in the module
sdk.NewAttribute(key1, value1),
sdk.NewAttribute(key2, value2),
),
)
These events are relayed back to the underlying consensus engine and can be used by service providers to implement services around the application. Click here to learn more about events.
The invoked msgServer
method returns a proto.Message
response and an error
. These return values are then wrapped into an *sdk.Result
or an error
using sdk.WrapServiceResult(ctx sdk.Context, res proto.Message, err error)
:
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.40.0-rc2/baseapp/msg_service_router.go#L104-L104
This method takes care of marshaling the res
parameter to protobuf and attaching any events on the ctx.EventManager()
to the sdk.Result
.
This diagram shows a typical structure of a Protobuf Msg
service, and how the message propagates through the module.
The handler
type defined in the Cosmos SDK will be deprecated in favor of Msg
Services.
Here is the typical structure of a handler
function:
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.40.0-rc2/types/handler.go#L4-L4
Let us break it down:
- The
LegacyMsg
is the actual object being processed. - The
Context
contains all the necessary information needed to process themsg
, as well as a branch of the latest state. If themsg
is successfully processed, the branched version of the state contained in thectx
will be written to the main state (branch). - The
*Result
returned toBaseApp
contains (among other things) information on the execution of thehandler
and events.
Module handler
s are typically implemented in a ./handler.go
file inside the module's folder. The module manager is used to add the module's handler
s to the
application's router
via the Route()
method. Typically,
the manager's Route()
method simply constructs a Route that calls a NewHandler()
method defined in handler.go
.
NewHandler
function dispatches a LegacyMsg
to appropriate handler function, usually by using a switch statement:
First, NewHandler
function sets a new EventManager
to the context to isolate events per msg
.
Then, a simple switch calls the appropriate handler
based on the LegacyMsg
type.
In this regard, handler
s functions need to be implemented for each module LegacyMsg
. This will also involve manual handler registration of LegacyMsg
types.
handler
s functions should return a *Result
and an error
.
New telemetry metrics can be created from msgServer
methods when handling messages.
This is an example from the x/auth/vesting
module:
+++ https://github.com/cosmos/cosmos-sdk/blob/v0.40.0-rc1/x/auth/vesting/msg_server.go#L73-L85
Learn about query services {hide}