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As a result of #140, we need to add in different hexel numbers for both LH and RH.
Note that these
a) needn't be the same size
b) needn't have the same vertex numbers.
@caiw - we should probably check that Kymata does actually use these numbers, and not the index so we are not make work for ourselves (I assume we do, but we should check).
👍 happily this isn't a really a blocker as my above hack forces the code to trim the data by a couple of vertices so they are equal. Let's chat about priorities at some point.
As a result of #140, we need to add in different hexel numbers for both LH and RH.
Note that these
a) needn't be the same size
b) needn't have the same vertex numbers.
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