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I want to add Discord rich presence to my Bevy game using this SDK.
I use a macBook pro M2 13"
Cargo gives me this error:
error: failed to run custom build command for `discord_game_sdk_sys v1.0.1`
note: To improve backtraces for build dependencies, set the CARGO_PROFILE_DEV_BUILD_OVERRIDE_DEBUG=true environment variable to enable debug information generation.
Caused by:
process didn't exit successfully: `/Users/frank/Git/mageanoid/target/debug/build/discord_game_sdk_sys-db87aff9917f50ba/build-script-build` (exit status: 101)
--- stdout
cargo:rerun-if-env-changed=DISCORD_GAME_SDK_PATH
cargo:rerun-if-changed=/Users/frank/Git/mageanoid/discord_game_sdk/
--- stderr
thread 'main' panicked at /Users/frank/.local/share/cargo/registry/src/index.crates.io-6f17d22bba15001f/discord_game_sdk_sys-1.0.1/build.rs:61:14:
discord_game_sdk_sys: Hello,
You are trying to link to the Discord Game SDK.
Unfortunately, the platform you are trying to target is not supported.
Please report any issues you have at:
https://github.com/ldesgoui/discord_game_sdk
Thanks, and apologies for the inconvenience
stack backtrace:
0: rust_begin_unwind
at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/std/src/panicking.rs:652:5
1: core::panicking::panic_fmt
at /rustc/129f3b9964af4d4a709d1383930ade12dfe7c081/library/core/src/panicking.rs:72:14
2: core::panicking::panic_display
3: build_script_build::main
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
warning: build failed, waiting for other jobs to finish...
Env variable DISCORD_GAME_SDK_PATH is set.
The text was updated successfully, but these errors were encountered:
I want to add Discord rich presence to my Bevy game using this SDK.
I use a macBook pro M2 13"
Cargo gives me this error:
Env variable
DISCORD_GAME_SDK_PATH
is set.The text was updated successfully, but these errors were encountered: