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sm_grounded_rj_resistance might be confusing as now it also gives 40% damage resistance when shooting at someone at close range. If this behavior is undesirable, then check for m_iDamagedOtherPlayers should be added.
sm_empty_active_ubercharges_when_dropped
maybesm_fix_ghost_crossbow_bolts
maybesm_fix_post_pause_state
->sm_restore_state_after_pause
sm_fix_slope_bug
maybe, slope vs ramp differencesm_fix_sticky_delay
maybesm_rest_in_peace_rick_may
->sm_ghostify_soldier_statues
sm_gunboats_always_apply
sm_prevent_respawning
->sm_prevent_force_respawn
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