diff --git a/src/content/wiki/items/tag_tool.mdoc b/src/content/wiki/items/tag_tool.mdoc index 58d8e48f6f..06ab3ca50d 100644 --- a/src/content/wiki/items/tag_tool.mdoc +++ b/src/content/wiki/items/tag_tool.mdoc @@ -60,16 +60,21 @@ The following tags are currently implemented (more may be added from time to tim The following tags are only used by specific building types: - | Tag | Used By | Amount | Description | - | -------- | ----------------------------------- | ----------- | ----------------------------------------------------------------------------------------------------------------------------------------- | - | `sit` | {% building name="cook" /%} | 0-many | A "chair" where colonists will sit to eat their food | - | `sit` | {% building name="tavern" /%} | 0-many (~4) | A "chair" where visitors will occasionally sit | - | `sit` | (leisure) | 0-many | A "chair" where colonists will occasionally sit | - | `cobble` | {% building name="miner" /%} | Always 1 | The block behind the top-most ladder at the start of the mineshaft (traditionally cobblestone, but may be something else) | - | `ladder` | {% building name="miner" /%} | Always 1 | The top-most ladder at the start of the mineshaft | - | `bamboo` | {% building name="plantation" /%} | level-based | A block that bamboo can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) | - | `cactus` | {% building name="plantation" /%} | level-based | A block that cactus can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) | - | `sugar` | {% building name="plantation" /%} | level-based | A block that sugarcane can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) | - | `portal` | {% building name="netherworker" /%} | Always 1 | An obsidian block in the bottom of the nether portal (with air above) | - | `vault` | {% building name="netherworker" /%} | 0-1 | A block in an enclosed room that the nether miner can stand on while "away" | - | `work` | {% building name="archery" /%} | level-based | The block the {% worker name="archer" /%} in Training stands on to shoot at targets (Note: If no tags are used, they look for glowstone.) | + | Tag | Used By | Amount | Description | + | ---------------| ----------------------------------- | ----------- | ----------------------------------------------------------------------------------------------------------------------------------------- | + | `sit` | {% building name="cook" /%} | 0-many | A "chair" where colonists will sit to eat their food | + | `sit` | {% building name="tavern" /%} | 0-many (~4) | A "chair" where visitors will occasionally sit | + | `sit` | (leisure) | 0-many | A "chair" where colonists will occasionally sit | + | `cobble` | {% building name="miner" /%} | Always 1 | The block behind the top-most ladder at the start of the mineshaft (traditionally cobblestone, but may be something else) | + | `ladder` | {% building name="miner" /%} | Always 1 | The top-most ladder at the start of the mineshaft | + | `bamboo` | {% building name="plantation" /%} | level-based | A block that bamboo can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) | + | `cactus` | {% building name="plantation" /%} | level-based | A block that cactus can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) | + | `sugar` | {% building name="plantation" /%} | level-based | A block that sugarcane can be planted on ([legacy](/wiki/tutorials/schematics#plantation-fields)) | + | `portal` | {% building name="netherworker" /%} | Always 1 | An obsidian block in the bottom of the nether portal (with air above) | + | `vault` | {% building name="netherworker" /%} | 0-1 | A block in an enclosed room that the nether miner can stand on while "away" | + | `work` | {% building name="archery" /%} | level-based | The block the {% worker name="archer" /%} in Training stands on to shoot at targets (Note: If no tags are used, they look for glowstone.) | + | `job=miner` | {% building name="miner" /%} | Always 1 | Sets the mine's worker to be only {% worker name="miner" /%} | + | `job=quarrier` | {% building name="miner" /%} | Always 1 | Sets the mine's worker to be only {% worker name="quarrier" /%} | + | `job=knight` | {% building name="guardtower" /%} | Always 1 | Sets the Guard Tower's worker to be only {% worker name="knight" /%} | + | `job=ranger` | {% building name="guardtower" /%} | Always 1 | Sets the Guard Tower's worker to be only {% worker name="archer" /%} | + | `job=druid` | {% building name="guardtower" /%} | Always 1 | Sets the Guard Tower's worker to be only {% worker name="druid" /%} |