-
Notifications
You must be signed in to change notification settings - Fork 213
/
CopyListwithRandomPointer.h
83 lines (77 loc) · 2.77 KB
/
CopyListwithRandomPointer.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
/*
Author: Annie Kim, [email protected]
Date: Oct 5, 2013
Problem: Copy List with Random Pointer
Difficulty: Easy
Source: http://oj.leetcode.com/problems/copy-list-with-random-pointer/
Notes:
A linked list is given such that each node contains an additional random pointer
which could point to any node in the list or null.
Return a deep copy of the list.
Solution: Solution 1 uses constant extra space.
*/
/**
* Definition for singly-linked list with a random pointer.
* struct RandomListNode {
* int label;
* RandomListNode *next, *random;
* RandomListNode(int x) : label(x), next(NULL), random(NULL) {}
* };
*/
class Solution {
typedef unordered_map<RandomListNode*, RandomListNode*> nodemap;
public:
RandomListNode *copyRandomList(RandomListNode *head) {
return copyRandomList_1(head);
}
RandomListNode *copyRandomList_1(RandomListNode *head) {
for (RandomListNode *cur = head; cur; cur = cur->next->next) {
RandomListNode *newNode = new RandomListNode(cur->label);
newNode->next = cur->next;
cur->next = newNode;
}
for (RandomListNode *cur = head; cur; cur = cur->next->next)
if (cur->random)
cur->next->random = cur->random->next;
RandomListNode dummy(0), *curNew = &dummy;
for (RandomListNode *cur = head; cur; cur = cur->next) {
curNew->next = cur->next;
curNew = curNew->next;
cur->next = cur->next->next;
}
return dummy.next;
}
RandomListNode *copyRandomList_2(RandomListNode *head) {
if (!head) return NULL;
unordered_map<RandomListNode *, RandomListNode *> map;
RandomListNode dummy(0), *curNew = &dummy, *cur = head;
while (cur)
{
if (map.find(cur) == map.end())
map[cur] = new RandomListNode(cur->label);
if (cur->random && map.find(cur->random) == map.end())
map[cur->random] = new RandomListNode(cur->random->label);
curNew->next = map[cur];
curNew = curNew->next;
curNew->random = map[cur->random];
cur = cur->next;
}
return dummy.next;
}
RandomListNode *copyRandomList_3(RandomListNode *head) {
nodemap m;
return copy(head, m);
}
RandomListNode *copy(RandomListNode *root, nodemap &m) {
if (root == nullptr) return nullptr;
nodemap::iterator iter = m.find(root);
if (iter != m.end()) {
return m[root];
}
RandomListNode *node = new RandomListNode(root->label);
m[root] = node;
node->next = copy(root->next, m);
node->random = copy(root->random, m);
return node;
}
};