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display.hpp
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display.hpp
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/* This file is part of mortar.
*
* mortar is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* mortar is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with mortar. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MORTAR_DISPLAY_H
#define MORTAR_DISPLAY_H
#include <SDL2/SDL.h>
#include "math/matrix.hpp"
namespace Mortar {
class DisplayManager {
public:
enum class GraphicsAPI {
OPENGL,
};
DisplayManager()
: aspectRatio { -1.0f },
fov { (float)std::numbers::pi * 45.0f / 180.0f },
zNear { 0.15f },
zFar { 10000.f } {};
void initialize(GraphicsAPI graphicsApi, unsigned width, unsigned height);
SDL_Window *getWindow() const;
void setWindowDimensions(unsigned width, unsigned height);
const Math::Matrix& getPerspectiveTransform() const;
private:
bool isInitialized = false;
unsigned width;
unsigned height;
float aspectRatio;
float fov;
float zNear;
float zFar;
SDL_Window *window;
Math::Matrix perspectiveTransform;
void setManagerDimensions(unsigned width, unsigned height);
};
}
#endif