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state.hpp
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state.hpp
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/* This file is part of mortar.
*
* mortar is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* mortar is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with mortar. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MORTAR_STATE_H
#define MORTAR_STATE_H
#include "camera.hpp"
#include "clock.hpp"
#include "display.hpp"
#include "resource/manager.hpp"
#include "scene/manager.hpp"
namespace Mortar {
class State {
public:
static Clock& getClock();
static Camera& getCamera();
static DisplayManager& getDisplayManager();
static Resource::ResourceManager& getResourceManager();
static Scene::SceneManager& getSceneManager();
enum class InterpolateType {
NONE,
HERMITE,
};
static float animRate;
static bool animEnabled;
static bool printNextFrame;
static InterpolateType interpolate;
private:
static Camera camera;
static Clock clock;
static DisplayManager displayManager;
static Resource::ResourceManager resourceManager;
static Scene::SceneManager sceneManager;
};
}
#endif