-
-
Notifications
You must be signed in to change notification settings - Fork 47
/
rustplus.proto
431 lines (372 loc) · 9.18 KB
/
rustplus.proto
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
syntax = "proto2";
package rustplus;
message Vector2 {
optional float x = 1;
optional float y = 2;
}
message Vector3 {
optional float x = 1;
optional float y = 2;
optional float z = 3;
}
message Vector4 {
optional float x = 1;
optional float y = 2;
optional float z = 3;
optional float w = 4;
}
message Half3 {
optional float x = 1;
optional float y = 2;
optional float z = 3;
}
message Color {
optional float r = 1;
optional float g = 2;
optional float b = 3;
optional float a = 4;
}
message Ray {
optional Vector3 origin = 1;
optional Vector3 direction = 2;
}
message ClanActionResult {
required int32 requestId = 1;
required int32 result = 2;
required bool hasClanInfo = 3;
optional ClanInfo clanInfo = 4;
}
message ClanInfo {
required int64 clanId = 1;
required string name = 2;
required int64 created = 3;
required uint64 creator = 4;
optional string motd = 5;
optional int64 motdTimestamp = 6;
optional uint64 motdAuthor = 7;
optional bytes logo = 8;
optional sint32 color = 9;
repeated ClanInfo.Role roles = 10;
repeated ClanInfo.Member members = 11;
repeated ClanInfo.Invite invites = 12;
optional int32 maxMemberCount = 13;
message Role {
required int32 roleId = 1;
required int32 rank = 2;
required string name = 3;
required bool canSetMotd = 4;
required bool canSetLogo = 5;
required bool canInvite = 6;
required bool canKick = 7;
required bool canPromote = 8;
required bool canDemote = 9;
required bool canSetPlayerNotes = 10;
required bool canAccessLogs = 11;
}
message Member {
required uint64 steamId = 1;
required int32 roleId = 2;
required int64 joined = 3;
required int64 lastSeen = 4;
optional string notes = 5;
optional bool online = 6;
}
message Invite {
required uint64 steamId = 1;
required uint64 recruiter = 2;
required int64 timestamp = 3;
}
}
message ClanLog {
required int64 clanId = 1;
repeated ClanLog.Entry logEntries = 2;
message Entry {
required int64 timestamp = 1;
required string eventKey = 2;
optional string arg1 = 3;
optional string arg2 = 4;
optional string arg3 = 5;
optional string arg4 = 6;
}
}
message ClanInvitations {
repeated ClanInvitations.Invitation invitations = 1;
message Invitation {
required int64 clanId = 1;
required uint64 recruiter = 2;
required int64 timestamp = 3;
}
}
enum AppEntityType {
Switch = 1;
Alarm = 2;
StorageMonitor = 3;
}
enum AppMarkerType {
Undefined = 0;
Player = 1;
Explosion = 2;
VendingMachine = 3;
CH47 = 4;
CargoShip = 5;
Crate = 6;
GenericRadius = 7;
PatrolHelicopter = 8;
}
message AppRequest {
required uint32 seq = 1;
required uint64 playerId = 2;
required int32 playerToken = 3;
optional uint32 entityId = 4;
optional AppEmpty getInfo = 8;
optional AppEmpty getTime = 9;
optional AppEmpty getMap = 10;
optional AppEmpty getTeamInfo = 11;
optional AppEmpty getTeamChat = 12;
optional AppSendMessage sendTeamMessage = 13;
optional AppEmpty getEntityInfo = 14;
optional AppSetEntityValue setEntityValue = 15;
optional AppEmpty checkSubscription = 16;
optional AppFlag setSubscription = 17;
optional AppEmpty getMapMarkers = 18;
optional AppPromoteToLeader promoteToLeader = 20;
optional AppEmpty getClanInfo = 21;
optional AppSendMessage setClanMotd = 22;
optional AppEmpty getClanChat = 23;
optional AppSendMessage sendClanMessage = 24;
optional AppGetNexusAuth getNexusAuth = 25;
optional AppCameraSubscribe cameraSubscribe = 30;
optional AppEmpty cameraUnsubscribe = 31;
optional AppCameraInput cameraInput = 32;
}
message AppMessage {
optional AppResponse response = 1;
optional AppBroadcast broadcast = 2;
}
message AppResponse {
required uint32 seq = 1;
optional AppSuccess success = 4;
optional AppError error = 5;
optional AppInfo info = 6;
optional AppTime time = 7;
optional AppMap map = 8;
optional AppTeamInfo teamInfo = 9;
optional AppTeamChat teamChat = 10;
optional AppEntityInfo entityInfo = 11;
optional AppFlag flag = 12;
optional AppMapMarkers mapMarkers = 13;
optional AppClanInfo clanInfo = 15;
optional AppClanChat clanChat = 16;
optional AppNexusAuth nexusAuth = 17;
optional AppCameraInfo cameraSubscribeInfo = 20;
}
message AppBroadcast {
optional AppTeamChanged teamChanged = 4;
optional AppNewTeamMessage teamMessage = 5;
optional AppEntityChanged entityChanged = 6;
optional AppClanChanged clanChanged = 7;
optional AppNewClanMessage clanMessage = 8;
optional AppCameraRays cameraRays = 10;
}
message AppEmpty {
}
message AppSendMessage {
required string message = 1;
}
message AppSetEntityValue {
required bool value = 1;
}
message AppPromoteToLeader {
required uint64 steamId = 1;
}
message AppGetNexusAuth {
required string appKey = 1;
}
message AppSuccess {
}
message AppError {
required string error = 1;
}
message AppFlag {
required bool value = 1;
}
message AppInfo {
required string name = 1;
required string headerImage = 2;
required string url = 3;
required string map = 4;
required uint32 mapSize = 5;
required uint32 wipeTime = 6;
required uint32 players = 7;
required uint32 maxPlayers = 8;
required uint32 queuedPlayers = 9;
optional uint32 seed = 10;
optional uint32 salt = 11;
optional string logoImage = 12;
optional string nexus = 13;
optional int32 nexusId = 14;
optional string nexusZone = 15;
}
message AppTime {
required float dayLengthMinutes = 1;
required float timeScale = 2;
required float sunrise = 3;
required float sunset = 4;
required float time = 5;
}
message AppMap {
required uint32 width = 1;
required uint32 height = 2;
required bytes jpgImage = 3;
required int32 oceanMargin = 4;
repeated AppMap.Monument monuments = 5;
optional string background = 6;
message Monument {
required string token = 1;
required float x = 2;
required float y = 3;
}
}
message AppEntityInfo {
required AppEntityType type = 1;
required AppEntityPayload payload = 3;
}
message AppEntityPayload {
optional bool value = 1;
repeated AppEntityPayload.Item items = 2;
optional int32 capacity = 3;
optional bool hasProtection = 4;
optional uint32 protectionExpiry = 5;
message Item {
required int32 itemId = 1;
required int32 quantity = 2;
required bool itemIsBlueprint = 3;
}
}
message AppTeamInfo {
required uint64 leaderSteamId = 1;
repeated AppTeamInfo.Member members = 2;
repeated AppTeamInfo.Note mapNotes = 3;
repeated AppTeamInfo.Note leaderMapNotes = 4;
message Member {
required uint64 steamId = 1;
required string name = 2;
required float x = 3;
required float y = 4;
required bool isOnline = 5;
required uint32 spawnTime = 6;
required bool isAlive = 7;
required uint32 deathTime = 8;
}
message Note {
required int32 type = 2;
required float x = 3;
required float y = 4;
}
}
message AppTeamMessage {
required uint64 steamId = 1;
required string name = 2;
required string message = 3;
required string color = 4;
required uint32 time = 5;
}
message AppTeamChat {
repeated AppTeamMessage messages = 1;
}
message AppMarker {
required uint32 id = 1;
required AppMarkerType type = 2;
required float x = 3;
required float y = 4;
optional uint64 steamId = 5;
optional float rotation = 6;
optional float radius = 7;
optional Vector4 color1 = 8;
optional Vector4 color2 = 9;
optional float alpha = 10;
optional string name = 11;
optional bool outOfStock = 12;
repeated AppMarker.SellOrder sellOrders = 13;
message SellOrder {
required int32 itemId = 1;
required int32 quantity = 2;
required int32 currencyId = 3;
required int32 costPerItem = 4;
required int32 amountInStock = 5;
required bool itemIsBlueprint = 6;
required bool currencyIsBlueprint = 7;
optional float itemCondition = 8;
optional float itemConditionMax = 9;
}
}
message AppMapMarkers {
repeated AppMarker markers = 1;
}
message AppClanInfo {
optional ClanInfo clanInfo = 1;
}
message AppClanMessage {
required uint64 steamId = 1;
required string name = 2;
required string message = 3;
required int64 time = 4;
}
message AppClanChat {
repeated AppClanMessage messages = 1;
}
message AppNexusAuth {
required string serverId = 1;
required int32 playerToken = 2;
}
message AppTeamChanged {
required uint64 playerId = 1;
required AppTeamInfo teamInfo = 2;
}
message AppNewTeamMessage {
required AppTeamMessage message = 1;
}
message AppEntityChanged {
required uint32 entityId = 1;
required AppEntityPayload payload = 2;
}
message AppClanChanged {
optional ClanInfo clanInfo = 1;
}
message AppNewClanMessage {
required int64 clanId = 1;
required AppClanMessage message = 2;
}
message AppCameraSubscribe {
required string cameraId = 1;
}
message AppCameraInput {
required int32 buttons = 1;
required Vector2 mouseDelta = 2;
}
message AppCameraInfo {
required int32 width = 1;
required int32 height = 2;
required float nearPlane = 3;
required float farPlane = 4;
required int32 controlFlags = 5;
}
message AppCameraRays {
required float verticalFov = 1;
required int32 sampleOffset = 2;
required bytes rayData = 3;
required float distance = 4;
repeated AppCameraRays.Entity entities = 5;
enum EntityType {
Tree = 1;
Player = 2;
}
message Entity {
required uint32 entityId = 1;
required EntityType type = 2;
required Vector3 position = 3;
required Vector3 rotation = 4;
required Vector3 size = 5;
optional string name = 6;
}
}