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Support async ChannelMonitorUpdate persist for claims against closed channels #3414

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Based on #3413, this finally implements async ChannelMonitorUpdate persistence against closed channels. After all the prep, its...not all that bad. Would still like to write an additional test for the last second-to-commit though the changes in that commit do show it has some coverage.

@TheBlueMatt TheBlueMatt added this to the 0.1 milestone Nov 18, 2024
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codecov bot commented Nov 18, 2024

Codecov Report

Attention: Patch coverage is 90.05102% with 39 lines in your changes missing coverage. Please review.

Project coverage is 89.60%. Comparing base (8da30df) to head (8fca379).

Files with missing lines Patch % Lines
lightning/src/ln/channelmanager.rs 86.36% 21 Missing and 15 partials ⚠️
lightning/src/ln/chanmon_update_fail_tests.rs 98.13% 1 Missing and 1 partial ⚠️
lightning/src/chain/channelmonitor.rs 80.00% 1 Missing ⚠️
Additional details and impacted files
@@            Coverage Diff             @@
##             main    #3414      +/-   ##
==========================================
- Coverage   89.60%   89.60%   -0.01%     
==========================================
  Files         129      129              
  Lines      105506   105646     +140     
  Branches   105506   105646     +140     
==========================================
+ Hits        94540    94664     +124     
- Misses       8212     8220       +8     
- Partials     2754     2762       +8     

☔ View full report in Codecov by Sentry.
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🚨 Try these New Features:

Makes `test_durable_preimages_on_closed_channel` more robust
against changes to the order in which transactions are broadcast.
When deciding if we should remove a `PeerState` entry we want to
ensure we don't remove if there are pending updates in
`in_flight_monitor_updates`. Previously this was done with a simple
`in_flight_monitor_updates.is_empty()`, however this can prevent
removal of `PeerState` entries if a channel had an update at some
point (leaving an entry in the map) but the update was ultimately
completed.

Instead, we need to iterate over the entries in
`in_flight_monitor_updates` and decline to remove `PeerState`s only
if there is an entry for a pending update still in-flight.
On startup, if we have a channel which was closed immediately
before shutdown such that the `ChannelMonitorUpdate` marking the
channel as closed is still in-flight, it doesn't make sense to
generate a fresh `ChannelMonitorUpdate` marking the channel as
closed immediately after the existing in-flight one.

Here we detect this case and drop the extra update, though its not
all that harmful it does avoid some test changes in the coming
commits.
During block connection, we cannot apply `ChannelMonitorUpdate`s if
we're running during the startup sequence (i.e. before the user has
called any methods outside of block connection). We previously
handled this by simply always pushing any `ChannelMonitorUpdate`s
generated during block connection into the
`pending_background_events` queue.

However, this results in `ChannelMonitorUpdate`s going through the
queue when we could just push them immediately. Here we explicitly
check `background_events_processed_since_startup` and use that to
decide whether to push updates through the background queue
instead.
In the coming commits we'll start handling `ChannelMonitorUpdate`s
during channel closure in-line rather than after dropping locks via
`finish_close_channel`. In order to make that easy, here we add a
new `REMAIN_LOCKED_UPDATE_ACTIONS_PROCESSED_LATER` variant to
`handle_new_monitor_update!` which can attempt to apply an update
without dropping the locks and processing
`MonitorUpdateCompletionAction`s immediately.
Closing channels requires a two step process - first
`update_maps_on_chan_removal` is called while holding the same
per-peer lock under which the channel reached the terminal state,
then after dropping the same lock(s), `finish_close_channel` is
called.

Because the channel is closed and thus no further
`ChannelMonitorUpdate`s are generated for the off-chain state, we'd
previously applied the `ChannelMonitorUpdate` in
`finish_close_channel`. This was tweaked somewhat in
c99d3d7 when we stopped using
`u64::MAX` for any updates after closure. However, we worked around
the races that implied by setting the `update_id` only when we go
to apply the `ChannelMonitorUpdate`, rather than when we create it.

In a coming commit, we'll need to have an `update_id` immediately
upon creation (to track in-flight updates that haven't reached
application yet). This implies that we can no longer apply closure
`ChannelMonitorUpdate`s after dropping the per-peer lock(s), as the
updates must be well-ordered with any later updates to the same
channel, even after it has been closed.

Thus, here, we add `ChannelMonitorUpdate` handling to
`update_maps_on_chan_removal`, renaming it `locked_close_channel`
to better capture its new purpose.
c99d3d7 updated
`ChannelMonitorUpdate::update_id` to continue counting up even
after the channel is closed. It, however, accidentally updated the
`ChannelMonitorUpdate` application logic to skip testing that
`ChannelMonitorUpdate`s are well-ordered after the channel has been
closed (in an attempt to ensure other checks in the same
conditional block were applied).

This fixes that oversight.
When we handle a `ChannelMonitorUpdate` completion we always
complete everything that was waiting on any updates to the same
channel all at once. Thus, we need to skip all updates if there's
pending updates besides the one that was just completed.

We handled this correctly for open channels, but the shortcut for
closed channels ignored any other pending updates entirely.

Here we fix this, which is ultimately required for tests which are
added in a few commits to pass.
Now that we track the latest `ChannelMonitorUpdate::update_id` for
each closed channel in
`PeerState::closed_channel_monitor_update_ids`, we should always
have a `PeerState` entry for the channel counterparty any time we
go to claim an HTLC on a channel, even if its closed.

Here we make this a hard assertion as we'll need to access that
`PeerState` in the coming commits to track in-flight updates
against closed channels.
In c99d3d7 we added a new
`apply_post_close_monitor_update` method which takes a
`ChannelMonitorUpdate` (possibly) for a channel which has been
closed, sets the `update_id` to the right value to keep our updates
well-ordered, and then applies it.

Setting the `update_id` at application time here is fine - updates
don't really have an order after the channel has been closed, they
can be applied in any order - and was done for practical reasons
as calculating the right `update_id` at generation time takes a
bit more work on startup, and was impossible without new
assumptions during claim.

In the previous commit we added exactly the new assumption we need
at claiming (as it's required for the next few commits anyway), so
now the only thing stopping us is the extra complexity.

In the coming commits, we'll move to tracking post-close
`ChannelMonitorUpdate`s as in-flight like any other updates, which
requires having an `update_id` at generation-time so that we know
what updates are still in-flight.

Thus, we go ahead and eat the complexity here, creating
`update_id`s when the `ChannelMonitorUpdate`s are generated for
closed-channel updates, like we do for channels which are still
live.
In the coming commits we'll start handling `ChannelMonitorUpdate`s
during channel closure in-line rather than after dropping locks via
`finish_close_channel`. In order to make that easy, here we add a
new `REMAIN_LOCKED_UPDATE_ACTIONS_PROCESSED_LATER` variant to
`handle_new_monitor_update!` which can attempt to apply an update
without dropping the locks and processing
`MonitorUpdateCompletionAction`s immediately.

In the coming commits we'll start handling `ChannelMonitorUpdate`s
"like normal" for updates against closed channels. Here we set up
the first step by adding a new `POST_CHANNEL_CLOSE` variant on
`handle_new_monitor_update!` which attempts to handle the
`ChannelMonitorUpdate` and handles completion actions if it
finishes immediately, just like the pre-close variant.
One of the largest gaps in our async persistence functionality has
been preimage (claim) updates to closed channels. Here we finally
implement support for this (for updates at runtime).

Thanks to all the work we've built up over the past many commits,
this is a well-contained patch within `claim_mpp_part`, pushing
the generated `ChannelMonitorUpdate`s through the same pipeline we
use for open channels.

Sadly we can't use the `handle_new_monitor_update` macro wholesale
as it handles the `Channel` resumption as well which we don't do
here.
On startup, we walk the preimages and payment HTLC sets on all our
`ChannelMonitor`s, re-claiming all payments which we recently
claimed. This ensures all HTLCs in any claimed payments are claimed
across all channels.

In doing so, we expect to see the same payment multiple times,
after all it may have been received as multiple HTLCs across
multiple channels. In such cases, there's no reason to redundantly
claim the same set of HTLCs again and again. In the current code,
doing so may lead to redundant `PaymentClaimed` events, and in a
coming commit will instead cause an assertion failure.
One of the largest gaps in our async persistence functionality has
been preimage (claim) updates to closed channels. Here we finally
implement support for this (for updates which are generated during
startup).

Thanks to all the work we've built up over the past many commits,
this is a fairly straightforward patch, removing the
immediate-completion logic from `claim_mpp_part` and adding the
required in-flight tracking logic to
`apply_post_close_monitor_update`.

Like in the during-runtime case in the previous commit, we sadly
can't use the `handle_new_monitor_update` macro wholesale as it
handles the `Channel` resumption as well which we don't do here.
This moves the common `if during_startup { push background event }
else { apply ChannelMonitorUpdate }` pattern by simply inlining it
in `handle_new_monitor_update`.

It also ensures we always insert `ChannelMonitorUpdate`s in the
pending updates set when we push the background event, avoiding a
race where we push an update as a background event, then while its
processing another update finishes and the post-update actions get
run.
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