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Thank you for great Lisp GUI toolkit which can use OpenGL.
I make it animated by fixing idle callback at the OpenGL example of README.
;; FIXME (iup-cffi::%iup-set-function :idle_action 'idle) ;; into (iup-cffi::%iup-set-function :idle_action (cffi:callback idle-cb))
;;; FIXME ;; (cffi:defcallback idle-cb :int () ;; ... ;; into (cffi:defcallback idle-cb :int () (incf *tt*) (iup-gl:make-current *canvas*) (repaint *canvas* 0 0) ;; FIXME: true posx posy. or simply, call canvas action. iup::+default+)
referenced : iup-examples/examples/C/gl/opengl3D.c at master · LuaDist/iup-examples
The text was updated successfully, but these errors were encountered:
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Thank you for great Lisp GUI toolkit which can use OpenGL.
I make it animated by fixing idle callback at the OpenGL example of README.
referenced : iup-examples/examples/C/gl/opengl3D.c at master · LuaDist/iup-examples
The text was updated successfully, but these errors were encountered: