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Also, if I add a Ray with a vehicle as Parent - there is the same problem but worse: The Worker will die because A.getGlobalPose is undefined (rather being A.vehicleActor.getGlobalPose).
(physx) Adding a contact between a vehicle and a body is never triggered.
However, the worker does detect the contact - it only doesn't find the name of the object so it doesnt call the callback.
In the supplied screenshot - when the worker receives the "addVehicle" - it just lacks:
then later on, Q is found correctly as the vehicle and the callback reaches phy.
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