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I have been using hyprshader and realized that the hyprshade auto uses the shader in the schedule (As it is supposed to) but when the shader is changed and hyprland is reloaded (which usually happens because i run a wal16 and a slideshow wallpaper script) is resets the shader to the shader in my schedule instead of the previously active shader.
If it will be possible to implement a feature like that into hyprshade into auto or as a different command, if something like that already exists please draw my attention to it.
As at now my work around looks something like this
Hello everyone,
I have been using hyprshader and realized that the
hyprshade auto
uses the shader in the schedule (As it is supposed to) but when the shader is changed and hyprland is reloaded (which usually happens because i run a wal16 and a slideshow wallpaper script) is resets the shader to the shader in my schedule instead of the previously active shader.If it will be possible to implement a feature like that into
hyprshade
intoauto
or as a different command, if something like that already exists please draw my attention to it.As at now my work around looks something like this
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