... adds pull to refresh functionality to egui.
It works by wrapping a widget in a PullToRefresh
widget, which will
display a refresh indicator when the user pulls down the widget.
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use egui::{Ui};
use egui_pull_to_refresh::PullToRefresh;
// This is the minimal example. Wrap some ui in a [`PullToRefresh`] widget
// and refresh when should_refresh() returns true.
fn my_ui(ui: &mut Ui, count: u64, loading: bool) -> bool {
let response = PullToRefresh::new(loading).ui(ui, |ui| {
ui.add_space(ui.available_size().y / 4.0);
ui.vertical_centered(|ui| {
ui.set_height(ui.available_size().y);
ui.label("Pull to refresh demo");
ui.label(format!("Count: {}", count));
});
});
response.should_refresh()
}
Have a look at the other examples for more.