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The Two Funs: int glRenderMode(GLenum mode); void glSelectBuffer(GLsizei size, GLuint* buffer); How i can use them in OPenglES?if can't,Do you have a good instead Plan? #173

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thirdparty-core opened this issue Nov 2, 2017 · 2 comments

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@thirdparty-core
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The Two Funs:
int glRenderMode(GLenum mode);
void glSelectBuffer(GLsizei size, GLuint* buffer);
How i can use them in Opengl ES?if can't,Do you have a better instead Plan?
please......

@lunixbochs
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glshim implements these and all related commands/config:

https://github.com/lunixbochs/glshim/blob/unstable/src/gl/render.c#L9
https://github.com/lunixbochs/glshim/blob/unstable/src/gl/render.c#L78

If you want them in OpenGL ES, link against glshim instead of libGLESv1

@thirdparty-core
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thirdparty-core commented Nov 2, 2017

hello,
i want them in Android's OpenGL ES, i build it on windows error:fatal error: 'X11/Xlib.h' file not found,
what i should to do?

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