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conn.go
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conn.go
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package zgrab2
import (
"context"
"errors"
"io"
"net"
"time"
"github.com/sirupsen/logrus"
)
// ReadLimitExceededAction describes how the connection reacts to an attempt to read more data than permitted.
type ReadLimitExceededAction string
const (
// ReadLimitExceededActionNotSet is a placeholder for the zero value, so that explicitly set values can be
// distinguished from the empty default.
ReadLimitExceededActionNotSet = ReadLimitExceededAction("")
// ReadLimitExceededActionTruncate causes the connection to truncate at BytesReadLimit bytes and return a bogus
// io.EOF error. The fact that a truncation took place is logged at debug level.
ReadLimitExceededActionTruncate = ReadLimitExceededAction("truncate")
// ReadLimitExceededActionError causes the Read call to return n, ErrReadLimitExceeded (in addition to truncating).
ReadLimitExceededActionError = ReadLimitExceededAction("error")
// ReadLimitExceededActionPanic causes the Read call to panic(ErrReadLimitExceeded).
ReadLimitExceededActionPanic = ReadLimitExceededAction("panic")
)
var (
// DefaultBytesReadLimit is the maximum number of bytes to read per connection when no explicit value is provided.
DefaultBytesReadLimit = 256 * 1024 * 1024
// DefaultReadLimitExceededAction is the action used when no explicit action is set.
DefaultReadLimitExceededAction = ReadLimitExceededActionTruncate
// DefaultSessionTimeout is the default maximum time a connection may be used when no explicit value is provided.
DefaultSessionTimeout = 1 * time.Minute
)
// ErrReadLimitExceeded is returned / panic'd from Read if the read limit is exceeded when the
// ReadLimitExceededAction is error / panic.
var ErrReadLimitExceeded = errors.New("read limit exceeded")
// TimeoutConnection wraps an existing net.Conn connection, overriding the Read/Write methods to use the configured timeouts
// TODO: Refactor this into TimeoutConnection, BoundedReader, LoggedReader, etc
type TimeoutConnection struct {
net.Conn
ctx context.Context
Timeout time.Duration
ReadTimeout time.Duration
WriteTimeout time.Duration
BytesRead int
BytesWritten int
BytesReadLimit int
ReadLimitExceededAction ReadLimitExceededAction
Cancel context.CancelFunc
explicitReadDeadline bool
explicitWriteDeadline bool
explicitDeadline bool
}
// TimeoutConnection.Read calls Read() on the underlying connection, using any configured deadlines
func (c *TimeoutConnection) Read(b []byte) (n int, err error) {
if err := c.checkContext(); err != nil {
return 0, err
}
origSize := len(b)
if c.BytesRead+len(b) >= c.BytesReadLimit {
b = b[0 : c.BytesReadLimit-c.BytesRead]
}
if c.explicitReadDeadline || c.explicitDeadline {
c.explicitReadDeadline = false
c.explicitDeadline = false
} else if readTimeout := c.getTimeout(c.ReadTimeout); readTimeout > 0 {
if err = c.Conn.SetReadDeadline(time.Now().Add(readTimeout)); err != nil {
return 0, err
}
}
n, err = c.Conn.Read(b)
c.BytesRead += n
if err == nil && origSize != len(b) && n == len(b) {
// we had to shrink the output buffer AND we used up the whole shrunk size, AND we're not at EOF
switch c.ReadLimitExceededAction {
case ReadLimitExceededActionTruncate:
logrus.Debugf("Truncated read from %d bytes to %d bytes (hit limit of %d bytes)", origSize, n, c.BytesReadLimit)
err = io.EOF
case ReadLimitExceededActionError:
return n, ErrReadLimitExceeded
case ReadLimitExceededActionPanic:
panic(ErrReadLimitExceeded)
default:
logrus.Fatalf("Unrecognized ReadLimitExceededAction: %s", c.ReadLimitExceededAction)
}
}
return n, err
}
// TimeoutConnection.Write calls Write() on the underlying connection, using any configured deadlines.
func (c *TimeoutConnection) Write(b []byte) (n int, err error) {
if err := c.checkContext(); err != nil {
return 0, err
}
if c.explicitWriteDeadline || c.explicitDeadline {
c.explicitWriteDeadline = false
c.explicitDeadline = false
} else if writeTimeout := c.getTimeout(c.WriteTimeout); writeTimeout > 0 {
if err = c.Conn.SetWriteDeadline(time.Now().Add(writeTimeout)); err != nil {
return 0, err
}
}
n, err = c.Conn.Write(b)
c.BytesWritten += n
return n, err
}
// SetReadDeadline sets an explicit ReadDeadline that will override the timeout
// for one read. Use deadline = 0 to clear the deadline.
func (c *TimeoutConnection) SetReadDeadline(deadline time.Time) error {
if err := c.checkContext(); err != nil {
return err
}
if !deadline.IsZero() {
err := c.Conn.SetReadDeadline(deadline)
if err != nil {
return err
}
}
c.explicitReadDeadline = !deadline.IsZero()
return nil
}
// SetWriteDeadline sets an explicit WriteDeadline that will override the
// WriteDeadline for one write. Use deadline = 0 to clear the deadline.
func (c *TimeoutConnection) SetWriteDeadline(deadline time.Time) error {
if err := c.checkContext(); err != nil {
return err
}
if !deadline.IsZero() {
err := c.Conn.SetWriteDeadline(deadline)
if err != nil {
return err
}
}
c.explicitWriteDeadline = deadline.IsZero()
return nil
}
// SetDeadline sets a read / write deadline that will override the deadline for
// a single read/write. Use deadline = 0 to clear the deadline.
func (c *TimeoutConnection) SetDeadline(deadline time.Time) error {
if err := c.checkContext(); err != nil {
return err
}
if !deadline.IsZero() {
err := c.Conn.SetDeadline(deadline)
if err != nil {
return err
}
}
c.explicitDeadline = deadline.IsZero()
return nil
}
// GetTimeoutDialFunc returns a DialFunc that dials with the given timeout
func GetTimeoutDialFunc(timeout time.Duration) func(string, string) (net.Conn, error) {
return func(proto, target string) (net.Conn, error) {
return DialTimeoutConnection(proto, target, timeout, 0)
}
}
// Close the underlying connection.
func (c *TimeoutConnection) Close() error {
return c.Conn.Close()
}
// Get the timeout for the given field, falling back to the global timeout.
func (c *TimeoutConnection) getTimeout(field time.Duration) time.Duration {
if field == 0 {
return c.Timeout
}
return field
}
// Check if the context has been cancelled, and if so, return an error (either the context error, or
// if the context error is nil, ErrTotalTimeout).
func (c *TimeoutConnection) checkContext() error {
if c.ctx == nil {
return nil
}
select {
case <-c.ctx.Done():
if err := c.ctx.Err(); err != nil {
return err
} else {
return ErrTotalTimeout
}
default:
return nil
}
}
// SetDefaults on the connection.
func (c *TimeoutConnection) SetDefaults() *TimeoutConnection {
if c.BytesReadLimit == 0 {
c.BytesReadLimit = DefaultBytesReadLimit
}
if c.ReadLimitExceededAction == ReadLimitExceededActionNotSet {
c.ReadLimitExceededAction = DefaultReadLimitExceededAction
}
if c.Timeout == 0 {
c.Timeout = DefaultSessionTimeout
}
return c
}
// NewTimeoutConnection returns a new TimeoutConnection with the appropriate defaults.
func NewTimeoutConnection(ctx context.Context, conn net.Conn, timeout, readTimeout, writeTimeout time.Duration, bytesReadLimit int) *TimeoutConnection {
ret := (&TimeoutConnection{
Conn: conn,
Timeout: timeout,
ReadTimeout: readTimeout,
WriteTimeout: writeTimeout,
BytesReadLimit: bytesReadLimit,
}).SetDefaults()
if ctx == nil {
ctx = context.Background()
}
ret.ctx, ret.Cancel = context.WithTimeout(ctx, timeout)
return ret
}
// DialTimeoutConnectionEx dials the target and returns a net.Conn that uses the configured timeouts for Read/Write operations.
func DialTimeoutConnectionEx(proto string, target string, dialTimeout, sessionTimeout, readTimeout, writeTimeout time.Duration, bytesReadLimit int) (net.Conn, error) {
var conn net.Conn
var err error
if dialTimeout > 0 {
conn, err = net.DialTimeout(proto, target, dialTimeout)
} else {
conn, err = net.DialTimeout(proto, target, sessionTimeout)
}
if err != nil {
if conn != nil {
conn.Close()
}
return nil, err
}
return NewTimeoutConnection(context.Background(), conn, sessionTimeout, readTimeout, writeTimeout, bytesReadLimit), nil
}
// DialTimeoutConnection dials the target and returns a net.Conn that uses the configured single timeout for all operations.
func DialTimeoutConnection(proto string, target string, timeout time.Duration, bytesReadLimit int) (net.Conn, error) {
return DialTimeoutConnectionEx(proto, target, timeout, timeout, timeout, timeout, bytesReadLimit)
}
// Dialer provides Dial and DialContext methods to get connections with the given timeout.
type Dialer struct {
// Timeout is the maximum time to wait for the entire session, after which any operations on the
// connection will fail.
Timeout time.Duration
// ConnectTimeout is the maximum time to wait for a connection.
ConnectTimeout time.Duration
// ReadTimeout is the maximum time to wait for a Read
ReadTimeout time.Duration
// WriteTimeout is the maximum time to wait for a Write
WriteTimeout time.Duration
// Dialer is an auxiliary dialer used for DialContext (the result gets wrapped in a
// TimeoutConnection).
Dialer *net.Dialer
// BytesReadLimit is the maximum number of bytes that connections dialed with this dialer will
// read before erroring.
BytesReadLimit int
// ReadLimitExceededAction describes how connections dialed with this dialer deal with exceeding
// the BytesReadLimit.
ReadLimitExceededAction ReadLimitExceededAction
}
func (d *Dialer) getTimeout(field time.Duration) time.Duration {
if field == 0 {
return d.Timeout
}
return field
}
// DialContext wraps the connection returned by net.Dialer.DialContext() with a TimeoutConnection.
func (d *Dialer) DialContext(ctx context.Context, network, address string) (net.Conn, error) {
if d.Timeout != 0 {
ctx, _ = context.WithTimeout(ctx, d.Timeout)
}
// ensure that our aux dialer is up-to-date; copied from http/transport.go
d.Dialer.Timeout = d.getTimeout(d.ConnectTimeout)
d.Dialer.KeepAlive = d.Timeout
// Copy over the source IP if set, or nil
d.Dialer.LocalAddr = config.localAddr
dialContext, cancelDial := context.WithTimeout(ctx, d.Dialer.Timeout)
defer cancelDial()
conn, err := d.Dialer.DialContext(dialContext, network, address)
if err != nil {
return nil, err
}
ret := NewTimeoutConnection(ctx, conn, d.Timeout, d.ReadTimeout, d.WriteTimeout, d.BytesReadLimit)
ret.BytesReadLimit = d.BytesReadLimit
ret.ReadLimitExceededAction = d.ReadLimitExceededAction
return ret, nil
}
// Dial returns a connection with the configured timeout.
func (d *Dialer) Dial(proto string, target string) (net.Conn, error) {
return DialTimeoutConnectionEx(proto, target, d.ConnectTimeout, d.Timeout, d.ReadTimeout, d.WriteTimeout, 0)
}
// GetTimeoutConnectionDialer gets a Dialer that dials connections with the given timeout.
func GetTimeoutConnectionDialer(timeout time.Duration) *Dialer {
return NewDialer(&Dialer{Timeout: timeout})
}
// SetDefaults for the Dialer.
func (d *Dialer) SetDefaults() *Dialer {
if d.Timeout == 0 {
d.Timeout = DefaultSessionTimeout
}
if d.ReadLimitExceededAction == ReadLimitExceededActionNotSet {
d.ReadLimitExceededAction = DefaultReadLimitExceededAction
}
if d.BytesReadLimit == 0 {
d.BytesReadLimit = DefaultBytesReadLimit
}
if d.Dialer == nil {
d.Dialer = &net.Dialer{
Timeout: d.Timeout,
KeepAlive: d.Timeout,
DualStack: true,
}
}
return d
}
// NewDialer creates a new Dialer with default settings.
func NewDialer(value *Dialer) *Dialer {
if value == nil {
value = &Dialer{}
}
return value.SetDefaults()
}