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Can I increase tuple table size to get more variants of moves? Now tuple_moves.10a have size 1315mb , tuple_moves.11a have 1215mb. On my machine I can run only small runs by command ./2048 because runs by command ./2048b fully load my ram(8gb) and after that process is killed. For example when I run small runs by command ./2048 -d7 2833 I get a score of 1556664, but in real games, the maximum result that I get from dozens of runs is around 400k. Can I improve my result somehow?
P.s (I use server mode to got right moves for real 2048 game)
The text was updated successfully, but these errors were encountered:
Memory consumption around 1GB looks normal because not all entries in the lookup tables are used in a run.
If your high score was only 400k after dozens of runs, something else was wrong. Is your game harder by definition, say, with more than 10% chance of getting the 4 tile?
Can I increase tuple table size to get more variants of moves? Now
tuple_moves.10a
have size 1315mb ,tuple_moves.11a
have 1215mb. On my machine I can run only small runs by command./2048
because runs by command./2048b
fully load my ram(8gb) and after that process is killed. For example when I run small runs by command./2048 -d7 2833
I get a score of 1556664, but in real games, the maximum result that I get from dozens of runs is around 400k. Can I improve my result somehow?P.s (I use server mode to got right moves for real 2048 game)
The text was updated successfully, but these errors were encountered: