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A player should be able to talk to an NPC. When this happens the NPC stops walking.
The NPC should respond with an answer getting it randomly from a set of anwers.
After the converstaion has ended the NPC resumes walking around.
Later there will be special NPC. They won't reply with a ransom answer but for now we just need some supernumeraries
The text was updated successfully, but these errors were encountered:
A player should be able to talk to an NPC. When this happens the NPC stops walking.
The NPC should respond with an answer getting it randomly from a set of anwers.
After the converstaion has ended the NPC resumes walking around.
Later there will be special NPC. They won't reply with a ransom answer but for now we just need some supernumeraries
The text was updated successfully, but these errors were encountered: