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inc_data_skills.js
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inc_data_skills.js
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var data_skills = {};
function skills_get_alchemy_1(){
return {
id: 51,
name: "Alchemy",
level: 1,
description: "Ah, the transformational power of transformation. Alchemy puts that Element Handling to good use and teaches you how to use a Test Tube to craft loose elements into marginally more valuable compounds. Further down this path, compounds can become powders and soon enough you are making potions and recycling even the most complex items down to their components.",
learned: "Well, you done learned that Alchemy good, but the question is: what kind of alchemical shenanigans can you get up to now? For starters, get yourself a Test Tube from the Tool Vendor. With it, you can experiment with combining various elements and seeing what kinds of compounds you can come up with. Eventually you'll be able to compound the compounds, but let's not get ahead of ourselves.",
point_cost: 5400,
category_id: 6,
requires_level: 0,
quest_id: "alchemy_make_compounds",
req_skills: ["elementhandling_1"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["intermediateadmixing_1","alchemy_2","crystalography_1","fuelmaking_1"],
giants: {
"alph": {
primary: 0
},
"lem": {
primary: 0
},
"ti": {
primary: 1
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/alchemy_1_29740.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/alchemy_1_29740.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/alchemy_1_29740.png"
},
};
};
data_skills.alchemy_1 = this.skills_get_alchemy_1();
function skills_get_alchemy_2(){
return {
id: 81,
name: "Alchemy",
level: 2,
description: "With Alchemy II, you can harness your love of shiny things and use Alchemical Tongs to transform everyday Plain Metal into fancy metals such as Copper, Tin, and Molybdenum. ",
learned: "Now that you've learned Alchemy II, it's time to get serious. And there's nothing more serious than a pair of Alchemical Tongs. Not only do they look super hardcore, they also let you use elements to convert Plain Metal to fancy metals such as Copper, Tin and Molybdenum. So... Alchemical Tongs. Get some!",
point_cost: 36000,
category_id: 6,
requires_level: 0,
quest_id: "alchemy_make_metal_ingots",
req_skills: ["alchemy_1","smelting_1"],
req_achievements: [],
req_quests: ["smelting_smelt_metal_rock_to_plain_metal"],
req_upgrades: [],
post_skills: ["metalwork_1"],
giants: {
"alph": {
primary: 0
},
"lem": {
primary: 0
},
"ti": {
primary: 1
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/alchemy_2_29740.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/alchemy_2_29740.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/alchemy_2_29740.png"
},
};
};
data_skills.alchemy_2 = this.skills_get_alchemy_2();
function skills_get_animalhusbandry_1(){
return {
id: 30,
name: "Animal Husbandry",
level: 0,
description: "Only the imagination of a Giant can create a new life. But, also, you can too: Animal Husbandry allows the use of an Egg Seasoner to create seasoned eggs and unlocks the Incubate command on chickens which will get those eggs hatched. Voila: you have a brand new baby animal.",
learned: "You have embarked on the noble and exciting field of Animal Husbandering. But everyone knows you can't husband an animal without some Eggs and an Egg Seasoner. Those, plus your newly discovered ability to use the Incubate command on Chickens, are all you need to create fubsy new life. ",
point_cost: 14400,
category_id: 14,
requires_level: 0,
quest_id: "animalhusbandry_make_three_eggs",
req_skills: ["animalkinship_4"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: [],
giants: {
"friendly": {
primary: 0
},
"humbaba": {
primary: 1
},
"pot": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/animalhusbandry_1_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/animalhusbandry_1_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/animalhusbandry_1_28144.png"
},
};
};
data_skills.animalhusbandry_1 = this.skills_get_animalhusbandry_1();
function skills_get_animalkinship_1(){
return {
id: 23,
name: "Animal Kinship",
level: 1,
description: "Animals can seem skittish until you learn the basics of Animal Kinship.With it, you'll no longer fail at basic animal interactions; petting, nibbling, massaging will happen faster; chickens will consent to be squeezed more than once a day, and you'll lose much less energy to boot. ",
learned: "Now that you've taken your first steps down the rewarding road of Animal Kinship, get out there and apply squeezes, massages, pettings and nibbles to the appropriate critters of Ur. They'll thank you (in their own special way).",
point_cost: 600,
category_id: 14,
requires_level: 0,
quest_id: "animalkinship_pet_piggies",
req_skills: [],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["animalkinship_2"],
giants: {
"friendly": {
primary: 0
},
"humbaba": {
primary: 1
},
"mab": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/animalkinship_1_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/animalkinship_1_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/animalkinship_1_28144.png"
},
};
};
data_skills.animalkinship_1 = this.skills_get_animalkinship_1();
function skills_get_animalkinship_2(){
return {
id: 24,
name: "Animal Kinship",
level: 2,
description: "Advancing on the path of Animal Kinship introduces some additional rewards for the basic animal interactions, such as increasing the amount of meat piggies give when nibbled and the amount of milk butterflies give when milked.",
learned: "Well done. Your decision to continue to develop your Animal Kinship abilities will reward you even more richly in meat, milk and grain. Let the nibbling and massaging re-commence!",
point_cost: 1200,
category_id: 14,
requires_level: 0,
quest_id: "animalkinship_massage_butterflies",
req_skills: ["animalkinship_1"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["herdkeeping_1","animalkinship_3","foxbrushing_1"],
giants: {
"friendly": {
primary: 0
},
"humbaba": {
primary: 1
},
"mab": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/animalkinship_2_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/animalkinship_2_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/animalkinship_2_28144.png"
},
};
};
data_skills.animalkinship_2 = this.skills_get_animalkinship_2();
function skills_get_animalkinship_3(){
return {
id: 25,
name: "Animal Kinship",
level: 3,
description: "The third level of animal kinship grants a further increase in imagination rewards for animal interactions and gives a chance for large meat, milk and grain bonuses.",
learned: "Way-ta-go. Continued development of your Animal Kinship abilities bodes well for your interactions of the fuzzy\/feathery kind. You will literally be swimming in milk, meat and grain, in a way that is not at all disgusting. ",
point_cost: 4800,
category_id: 14,
requires_level: 0,
quest_id: "animalkinship_nibble_meat",
req_skills: ["animalkinship_2"],
req_achievements: [],
req_quests: ["animalkinship_pet_piggies"],
req_upgrades: [],
post_skills: ["animalkinship_4"],
giants: {
"friendly": {
primary: 0
},
"humbaba": {
primary: 1
},
"mab": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/animalkinship_3_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/animalkinship_3_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/animalkinship_3_28144.png"
},
};
};
data_skills.animalkinship_3 = this.skills_get_animalkinship_3();
function skills_get_animalkinship_4(){
return {
id: 26,
name: "Animal Kinship",
level: 4,
description: "The fourth level of Animal Kinship increases the basic milk and meat rewards, gives a chance of a serious mood bonus when massaging butterflies and is necessary to learn Animal Husbandry.",
learned: "Now it's for serious. Your bond with the critters of Ur becomes tighter by the day. With Animal Kinship IV, your milking and meat-nibbling skills continue to improve. It is no wonder that the animals call you Dr Dooloads. Oh they don't? Well, not to your face, I guess.",
point_cost: 18000,
category_id: 14,
requires_level: 0,
quest_id: "animalkinship_milk_butterflies",
req_skills: ["animalkinship_3"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["animalkinship_5","animalhusbandry_1"],
giants: {
"friendly": {
primary: 0
},
"humbaba": {
primary: 1
},
"mab": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/animalkinship_4_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/animalkinship_4_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/animalkinship_4_28144.png"
},
};
};
data_skills.animalkinship_4 = this.skills_get_animalkinship_4();
function skills_get_animalkinship_5(){
return {
id: 27,
name: "Animal Kinship",
level: 5,
description: "At the fifth level of Animal Kinship, practitioners experience substantial lifts in the imagination rewards, more mood bonus in some interactions and an increase in the chance for bonus meat and milk. Massaging a Butterfly no longer requires a lotion. Tantalizingly, it also confers the power to name your animal friends.",
learned: "A Piggy is just a Piggy is just a Piggy. That is, until you call it Ralph or Sally, or maybe even Gus. That's right. With Animal Kinship V, you now have the ability to name your little meat- and milk-giving friends. Once you give them names, the giving only gets givinger.",
point_cost: 36000,
category_id: 14,
requires_level: 0,
quest_id: "animalkinship_name_animals",
req_skills: ["animalkinship_4"],
req_achievements: [],
req_quests: ["animalkinship_massage_butterflies"],
req_upgrades: [],
post_skills: ["animalkinship_6"],
giants: {
"friendly": {
primary: 0
},
"humbaba": {
primary: 1
},
"mab": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/animalkinship_5_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/animalkinship_5_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/animalkinship_5_28144.png"
},
};
};
data_skills.animalkinship_5 = this.skills_get_animalkinship_5();
function skills_get_animalkinship_6(){
return {
id: 28,
name: "Animal Kinship",
level: 6,
description: "A rarefied skill offering kinship so close that pigs no longer require petting before a nibble, nor butterflies expect a massage before they'll consent to a milking - and not once, but twice a day. Same number of critters - TWICE the meat and milk action! Rewards and bonuses are all notched up as well.",
learned: "You've reached the penultimate level of Animal Kinship. Remember all that hand-fatiguing petting and massaging you used to do? No more! Not only that, now you can nibble and milk the same animal not once, but twice, every game day. Go ahead and try.",
point_cost: 72000,
category_id: 14,
requires_level: 0,
quest_id: "animalkinship_squeeze_chicken_for_drop",
req_skills: ["animalkinship_5"],
req_achievements: ["emblem_skill_unlock_humbaba_1"],
req_quests: [],
req_upgrades: [],
post_skills: ["remoteherdkeeping_1","animalkinship_7"],
giants: {
"friendly": {
primary: 0
},
"humbaba": {
primary: 1
},
"mab": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/animalkinship_6_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/animalkinship_6_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/animalkinship_6_28144.png"
},
};
};
data_skills.animalkinship_6 = this.skills_get_animalkinship_6();
function skills_get_animalkinship_7(){
return {
id: 29,
name: "Animal Kinship",
level: 7,
description: "The ultimate in Animal Kinship. Almost every interaction now grants significant imagination, rewards and bonus chances are gigantic and the animals themselves ... well, they love you best.",
learned: "You did it! The highest level of Animal Kinship! If you were any closer to the animals, it would be illegal. Or, at the very least, weird. Now, almost every time you milk, nibble or squeeze, you'll get mondo imagination, rewards and bonus thingummies.",
point_cost: 144000,
category_id: 14,
requires_level: 0,
quest_id: "animalkinship_max_nibble_milk_squeeze",
req_skills: ["remoteherdkeeping_1","animalkinship_6"],
req_achievements: [],
req_quests: ["animalkinship_squeeze_chicken_for_drop"],
req_upgrades: [],
post_skills: [],
giants: {
"friendly": {
primary: 0
},
"humbaba": {
primary: 1
},
"mab": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/animalkinship_7_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/animalkinship_7_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/animalkinship_7_28144.png"
},
};
};
data_skills.animalkinship_7 = this.skills_get_animalkinship_7();
function skills_get_blending_1(){
return {
id: 43,
name: "Blending",
level: 1,
description: "The first step on a successful career in drink making is understanding the basic operation of a Blender. The first level of Blending allows some basic recipes and the possibility of learning more through use.",
learned: "Rejoice, for the tantalizing craft of Blendering is now yours. A Blender is your key to a new dimension of flavor. Get one, practice your beginner recipes, and lo! Your mixological odyssey begins.",
point_cost: 1800,
category_id: 8,
requires_level: 0,
quest_id: "blending_make_level1_recipes",
req_skills: ["ezcooking_1"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["cocktailcrafting_1","masterchef_1","blending_2"],
giants: {
"friendly": {
primary: 1
},
"grendaline": {
primary: 0
},
"pot": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/blending_1_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/blending_1_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/blending_1_28144.png"
},
};
};
data_skills.blending_1 = this.skills_get_blending_1();
function skills_get_blending_2(){
return {
id: 67,
name: "Blending",
level: 2,
description: "Taking Blending to the next level not only teaches you a handy parcel of otherwise unlearnable recipes, it makes operating a Blender much less taxing.",
learned: "Now that you've taken Blending to the next level, you could almost refer to yourself as a trans-blendologist with a straight face. Almost. Or you could simply explore strange new recipes with an ease you once could only dream of. ",
point_cost: 7200,
category_id: 8,
requires_level: 0,
quest_id: "blending_make_level2_recipes",
req_skills: ["blending_1"],
req_achievements: ["pulse_frappe_mix_blend"],
req_quests: [],
req_upgrades: [],
post_skills: [],
giants: {
"friendly": {
primary: 1
},
"grendaline": {
primary: 0
},
"pot": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/blending_2_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/blending_2_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/blending_2_28144.png"
},
};
};
data_skills.blending_2 = this.skills_get_blending_2();
function skills_get_blockmaking_1(){
return {
id: 93,
name: "Blockmaking",
level: 0,
description: "Sometimes having the right machine for a job just isn't enough. Learn Blockmaking and you'll be able to actually use the machine too, and make Urth Blocks.",
learned: "Anyone can simply stack blocks, but you ... you have successfully learned the delicate art of Blockmaking. Build those blocks young blockmaker, and leave the stacking for the rest.",
point_cost: 86400,
category_id: 11,
requires_level: 0,
quest_id: "block_party",
req_skills: ["engineering_1"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: [],
giants: {
"alph": {
primary: 1
},
"mab": {
primary: 0
},
"spriggan": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/blockmaking_1_37979.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/blockmaking_1_37979.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/blockmaking_1_37979.png"
},
};
};
data_skills.blockmaking_1 = this.skills_get_blockmaking_1();
function skills_get_bogspecialization_1(){
return {
id: 85,
name: "Bog Specialization",
level: 0,
description: "Peat is sweet, and the deeper you dive, the more you get. You can certainly dig for peat with a shovel alone, but become a bog specialist, and your peat excavation is much more efficient and rewarding.",
learned: "You leapt wholeheartedly into the world of bog specialization, and now each dig will be a little deeper. To the tune of one or two extra blocks of peat. SWEET!",
point_cost: 7200,
category_id: 16,
requires_level: 2,
quest_id: "bogspecialization_harvest_full_peat_bog_in_time_period",
req_skills: ["soil_appreciation_3"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["fuelmaking_1"],
giants: {
"grendaline": {
primary: 1
},
"mab": {
primary: 0
},
"spriggan": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/bogspecialization_1_30557.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/bogspecialization_1_30557.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/bogspecialization_1_30557.png"
},
};
};
data_skills.bogspecialization_1 = this.skills_get_bogspecialization_1();
function skills_get_botany_1(){
return {
id: 15,
name: "Botany",
level: 0,
description: "The Botanist has certain knowledge of the mystical life-giving and life-granting interactions between a bean and its seasoning. Botany confers the ability to operate a Bean Seasoner, and do it \"just so\", allowing the production of all manner of plantable beans.",
learned: "Your mad Botany skills confer upon you the ability to use a Bean Seasoner and Spices to season up all manner of plantable Beans. Go plant a patch or three.",
point_cost: 7200,
category_id: 17,
requires_level: 0,
quest_id: "botany_make_tree_beans",
req_skills: ["gardening_2","intermediateadmixing_1"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: [],
giants: {
"humbaba": {
primary: 0
},
"mab": {
primary: 0
},
"spriggan": {
primary: 1
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/botany_1_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/botany_1_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/botany_1_28144.png"
},
};
};
data_skills.botany_1 = this.skills_get_botany_1();
function skills_get_bubbletuning_1(){
return {
id: 18,
name: "Bubble Tuning",
level: 0,
description: "Though one may use a Bubble Tuner without the Bubble Tuning skill, it is slow, taxing to one's energy and STILL has the possibility of failing. Well, learn Bubble Tuning and your bubble transmogrifications will come sweet 'n' easy.",
learned: "Hubba hubba, toil and bubbles! If there were such a thing as a Bubble Whisperer, then you would now be able to whisper with the best of them. With a Bubble Tuner in hand, you are now an expert extraordinaire in the art of bubble transmogrification. ",
point_cost: 1800,
category_id: 16,
requires_level: 3,
quest_id: "bubbletuning_transform_bubbles",
req_skills: [],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: [],
giants: {
"grendaline": {
primary: 0
},
"spriggan": {
primary: 1
},
"ti": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/bubbletuning_1_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/bubbletuning_1_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/bubbletuning_1_28144.png"
},
};
};
data_skills.bubbletuning_1 = this.skills_get_bubbletuning_1();
function skills_get_bureaucraticarts_1(){
return {
id: 83,
name: "Bureaucratic Arts",
level: 1,
description: "The first step in Bureaucratic Arts earns one enough respect with bureaucrats that one might obtain Papers, whether for oneself or for others. It is, of course, also a prerequisite for advancing to the more advanced Bureaucratic Arts.",
learned: "Well done: you'll be obtaining papers with only the requisite amount of hassle and annoyance.",
point_cost: 600,
category_id: 19,
requires_level: 0,
quest_id: "",
req_skills: [],
req_achievements: ["card_carrying_qualification"],
req_quests: [],
req_upgrades: [],
post_skills: ["bureaucraticarts_2"],
giants: {
"grendaline": {
primary: 0
},
"lem": {
primary: 1
},
"spriggan": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/bureaucraticarts_1_29741.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/bureaucraticarts_1_29741.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/bureaucraticarts_1_29741.png"
},
};
};
data_skills.bureaucraticarts_1 = this.skills_get_bureaucraticarts_1();
function skills_get_bureaucraticarts_2(){
return {
id: 84,
name: "Bureaucratic Arts",
level: 2,
description: "With the second level of Bureaucratic Arts, the ability to wrangle permits from the Bureaucrats becomes yours.",
learned: "This may be a good time to visit a Bureaucratic Hall and see what the little lizards have on offer.",
point_cost: 14400,
category_id: 19,
requires_level: 0,
quest_id: "",
req_skills: ["bureaucraticarts_1"],
req_achievements: ["you_have_papers"],
req_quests: [],
req_upgrades: [],
post_skills: ["bureaucraticarts_3"],
giants: {
"grendaline": {
primary: 0
},
"lem": {
primary: 1
},
"spriggan": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/bureaucraticarts_2_29741.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/bureaucraticarts_2_29741.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/bureaucraticarts_2_29741.png"
},
};
};
data_skills.bureaucraticarts_2 = this.skills_get_bureaucraticarts_2();
function skills_get_bureaucraticarts_3(){
return {
id: 87,
name: "Bureaucratic Arts",
level: 3,
description: "The third stage of the ancient and arcane Bureaucratic Arts is where the serious fun begins: you get access to an oxymoronic tiny cornucopia of special licenses, permits and certificates.",
learned: "Congrats!",
point_cost: 518400,
category_id: 19,
requires_level: 0,
quest_id: "",
req_skills: ["bureaucraticarts_2"],
req_achievements: ["impossible_achievement"],
req_quests: [],
req_upgrades: [],
post_skills: [],
giants: {
"grendaline": {
primary: 0
},
"lem": {
primary: 1
},
"spriggan": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/bureaucraticarts_3_34604.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/bureaucraticarts_3_34604.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/bureaucraticarts_3_34604.png"
},
};
};
data_skills.bureaucraticarts_3 = this.skills_get_bureaucraticarts_3();
function skills_get_cheffery_1(){
return {
id: 36,
name: "Cheffery",
level: 1,
description: "Any proper chef is close friends with a frying pan. Cheffery befriends you to frying pans too, giving you some basic recipes and the opportunity to learn more through use of your new friend.",
learned: "Now that you have learned basic Cheffery, get yourself a Frying Pan from the Tool Vendor and try out some basic recipes. They say a Frying Pan is a chef's best friend, but really, it's more like a rivalry that produces delicious results. ",
point_cost: 1800,
category_id: 8,
requires_level: 0,
quest_id: "cheffery_make_level1_recipes",
req_skills: ["ezcooking_1"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["cheffery_2","saucery_1","grilling_1"],
giants: {
"humbaba": {
primary: 0
},
"pot": {
primary: 1
},
"zille": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/cheffery_1_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/cheffery_1_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/cheffery_1_28144.png"
},
};
};
data_skills.cheffery_1 = this.skills_get_cheffery_1();
function skills_get_cheffery_2(){
return {
id: 37,
name: "Cheffery",
level: 2,
description: "Cheffery II takes that friendship with the Frying Pan to a new level, allowing several new recipes and just plain making you more efficient with your tool.",
learned: "Cheffery II! Twice as exciting as Cheffery I? You bet your last Gameshow Ticket. Now you'll be learning more recipes and becoming more efficient with your Frying Pan as you continue to stroll down a path of yumminary delights.",
point_cost: 7200,
category_id: 8,
requires_level: 0,
quest_id: "cheffery_make_level2_recipes",
req_skills: ["cheffery_1"],
req_achievements: ["decent_hash_slinger"],
req_quests: [],
req_upgrades: [],
post_skills: ["cheffery_3"],
giants: {
"humbaba": {
primary: 0
},
"pot": {
primary: 1
},
"zille": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/cheffery_2_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/cheffery_2_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/cheffery_2_28144.png"
},
};
};
data_skills.cheffery_2 = this.skills_get_cheffery_2();
function skills_get_cheffery_3(){
return {
id: 69,
name: "Cheffery",
level: 3,
description: "The ultimate in Frying Pan friendship - BFFs, if you will - the third level of Cheffery bestows some very advanced recipes indeed.",
learned: "With Cheffery III, you are now officially cooking with gas. Grease up your Frying Pan and try your hand at recipes that would make a brain surgeon rocket scientist throw in the towel. (What do those guys know about cooking, anyway?)",
point_cost: 3600,
category_id: 8,
requires_level: 0,
quest_id: "cheffery_make_level3_recipes",
req_skills: ["cheffery_2"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["masterchef_1"],
giants: {
"humbaba": {
primary: 0
},
"pot": {
primary: 1
},
"zille": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/cheffery_3_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/cheffery_3_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/cheffery_3_28144.png"
},
};
};
data_skills.cheffery_3 = this.skills_get_cheffery_3();
function skills_get_cocktailcrafting_1(){
return {
id: 44,
name: "Cocktail Crafting",
level: 1,
description: "The operators of the Cocktail Shaker often look down upon their Blender-wielding brethren, but the wise drink maker knows that both tools have their uses. Cocktail Crafting lets you use that Shaker to start making drinks impossible with a Blender alone.",
learned: "Well done, fledgling Cocktail Crafter. Now that you know a think or two about drinkery, time to put it into practice. Get a Cocktail Shaker, natch, and be sure to follow any cocktail quests that come your way. That's how you'll learn new recipes, and everyone knows a good mixologizer is only as good as his repertoire.",
point_cost: 5400,
category_id: 8,
requires_level: 0,
quest_id: "cocktailcrafting_make_level1_recipes",
req_skills: ["blending_1"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["cocktailcrafting_2"],
giants: {
"friendly": {
primary: 1
},
"grendaline": {
primary: 0
},
"pot": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/cocktailcrafting_1_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/cocktailcrafting_1_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/cocktailcrafting_1_28144.png"
},
};
};
data_skills.cocktailcrafting_1 = this.skills_get_cocktailcrafting_1();
function skills_get_cocktailcrafting_2(){
return {
id: 45,
name: "Cocktail Crafting",
level: 2,
description: "Advanced drinks have some very special qualities, imbuing the imbiber with highly desirable magic. Advancing to the second level of Cocktail Crafting grants you some new recipes which will make you pretty desirable yourself.",
learned: "Welcome to a brand-new level of Cocktail Crafting. What's new at this level, you wisely ask yourself? How about the ability to make special drinks with special qualities? Yes, we thought you'd like that.",
point_cost: 18000,
category_id: 8,
requires_level: 0,
quest_id: "cocktailcrafting_make_level2_recipes",
req_skills: ["cocktailcrafting_1"],
req_achievements: ["mediocre_mixologist","emblem_skill_unlock_friendly_1"],
req_quests: [],
req_upgrades: [],
post_skills: [],
giants: {
"friendly": {
primary: 1
},
"grendaline": {
primary: 0
},
"pot": {
primary: 0
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/cocktailcrafting_2_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/cocktailcrafting_2_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/cocktailcrafting_2_28144.png"
},
};
};
data_skills.cocktailcrafting_2 = this.skills_get_cocktailcrafting_2();
function skills_get_croppery_1(){
return {
id: 14,
name: "Croppery",
level: 1,
description: "Anyone who possesses a Crop Garden in their back yard would be wise to learn Croppery because anyone who knows Croppery will yield twice as much crop product from a plot (along with benefits to mood and imagination).",
learned: "Welcome to the stimulating world of Croppery, a must-have for any gardener who wants to maximize their reapage. Not only will you increase your harvests, you'll find that gardening now has a better effect on your mood and imagination. Sweet, huh?",
point_cost: 3600,
category_id: 17,
requires_level: 0,
quest_id: "croppery_plant_and_harvest",
req_skills: ["soil_appreciation_2","light_green_thumb_1"],
req_achievements: [],
req_quests: ["lightgreenthumb_water_trees"],
req_upgrades: [],
post_skills: ["croppery_2"],
giants: {
"grendaline": {
primary: 0
},
"humbaba": {
primary: 0
},
"mab": {
primary: 1
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/croppery_1_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/croppery_1_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/croppery_1_28144.png"
},
};
};
data_skills.croppery_1 = this.skills_get_croppery_1();
function skills_get_croppery_2(){
return {
id: 33,
name: "Croppery",
level: 2,
description: "Advancing your Croppery skill to the second level means you'll use less energy planting, watering and harvesting your crops. And every so often, the land will give you a little super fun happy bonus present.",
learned: "Bum-da-da-DA! You've taken Croppery to the next level, which means that planting, watering and harvesting your crops won't leave you so goldarned tired at the end of the day. And every so often you'll come across a surprise bonus item, hidden in the dirt.",
point_cost: 10800,
category_id: 17,
requires_level: 0,
quest_id: "croppery_harvest_and_sell_at_auction",
req_skills: ["croppery_1"],
req_achievements: [],
req_quests: [],
req_upgrades: [],
post_skills: ["croppery_3"],
giants: {
"grendaline": {
primary: 0
},
"humbaba": {
primary: 0
},
"mab": {
primary: 1
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/croppery_2_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/croppery_2_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/croppery_2_28144.png"
},
};
};
data_skills.croppery_2 = this.skills_get_croppery_2();
function skills_get_croppery_3(){
return {
id: 34,
name: "Croppery",
level: 3,
description: "Croppery III makes you a veritable master of the garden, giving you more mood and imagination for tending your crops through their lifecycle, and yielding a higher chance of surprise bonuses (or bonus surprises). Above all of that, every so often you will have a 'super harvest', which yields double the amount of crops from a plot.",
learned: "Croppery III bestows upon you thrice the awesomeness of basic Croppery. Watch your toes while harvesting. Those are the most likely times you'll find a super fun happy bonus gift, or a 'super harvest', which yields twice the amount of crops from a plot. Just the land giving a little something back.",
point_cost: 43200,
category_id: 17,
requires_level: 0,
quest_id: "croppery_harvest_all_crops",
req_skills: ["croppery_2"],
req_achievements: [],
req_quests: ["croppery_plant_and_harvest"],
req_upgrades: [],
post_skills: ["mastergardener_1"],
giants: {
"grendaline": {
primary: 0
},
"humbaba": {
primary: 0
},
"mab": {
primary: 1
},
},
icons: {
icon_44: "http:\/\/c1.glitch.bz\/img\/skills\/croppery_3_28144.png",
icon_100: "http:\/\/c1.glitch.bz\/img\/skills-100\/croppery_3_28144.png",
icon_460: "http:\/\/c1.glitch.bz\/img\/skills-460\/croppery_3_28144.png"
},
};
};
data_skills.croppery_3 = this.skills_get_croppery_3();