You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
GAME_MANAGER.sendRejoinPacket needs to handle websocket failure to connect. Right now it only returns a promise regarding the server response. If the server never connects, it awaits forever.
The text was updated successfully, but these errors were encountered:
This is good to know. We'll consider this. I was planning on rejecting the promise after receiving a websocket connection failure instead, but this might be more resilient if any other issues arise
GAME_MANAGER.sendRejoinPacket
needs to handle websocket failure to connect. Right now it only returns a promise regarding the server response. If the server never connects, it awaits forever.The text was updated successfully, but these errors were encountered: