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Either make every single role that can day target have its own packet type. Or have a packet "ToServerPacket::RoleSpecific{data: RoleSpecificPacketData}" and "RoleSpecificPacketData{ DeputyShoot{player: PlayerIndex}, JailorJail{player: PlayerIndex} ..."
The text was updated successfully, but these errors were encountered:
Either make every single role that can day target have its own packet type. Or have a packet "ToServerPacket::RoleSpecific{data: RoleSpecificPacketData}" and "RoleSpecificPacketData{ DeputyShoot{player: PlayerIndex}, JailorJail{player: PlayerIndex} ..."
The text was updated successfully, but these errors were encountered: