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UniquePathsII.swift
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UniquePathsII.swift
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/**
* Question Link: https://leetcode.com/problems/unique-paths-ii/
* Primary idea: 2D Dynamic Programming, use a 2D array as a cache to store calculated data
* Time Complexity: O(mn), Space Complexity: O(mn)
*/
class UniquePathsII {
func uniquePathsWithObstacles(_ obstacleGrid: [[Int]]) -> Int {
let m = obstacleGrid.count, n = obstacleGrid[0].count
var dp = Array(repeating: Array(repeating: 0, count: n), count: m)
for i in 0..<m {
for j in 0..<n {
if obstacleGrid[i][j] == 1 {
dp[i][j] = 0
} else {
if i == 0 && j == 0 {
dp[i][j] = 1
} else if i == 0 {
dp[i][j] = dp[i][j - 1]
} else if j == 0 {
dp[i][j] = dp[i - 1][j]
} else {
dp[i][j] = dp[i - 1][j] + dp[i][j - 1]
}
}
}
}
return dp[m - 1][n - 1]
}
}