Skip to content

Latest commit

 

History

History
23 lines (18 loc) · 1.16 KB

README.md

File metadata and controls

23 lines (18 loc) · 1.16 KB

Coffee and Tea

Adds coffee and tea. They are plantable drugs, similar to smokeleaf and psychoid, however they are not addictive. They don't require research. Brewing tea or coffee can be done at a stove or campfire. They provide very different benefits and are mutually exclusive.

Coffee:

  • Restores rest
  • Increases hunger rate
  • Decreases tiredness rate
  • Increased consciousness and work speed
  • Small mood buff
  • Increased effect after two cups

Tea:

  • Restores a little food and rest
  • Decreases hunger rate
  • Increased learning speed
  • Large mood buff

The effects they grant are mutually exclusive. Drinking coffee will remove the tea effect and drinking tea will remove the coffee effect. Both bewerages grant joy in form of luxury, a new type of joy.

This mod comes with a small C# assembly that allows removal of hediffs by ingestion (interesting if you are a modder and want to use that class) and a patch to the way pawns act. They will avoid drinking tea if they have the coffee effect and vice versa.

You can support me and help me speed up mod development for a small price:

ko-fi