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[GAME] Soundscapes do not work, and bringing up the debug commands crashes the game #280

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IkerPineapple opened this issue Feb 18, 2024 · 0 comments
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@IkerPineapple
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Describe the bug

Placing soundscapes on the level, and compiling it works fine. But once inside Mapbase, it won't play. Furthermore, typing in the console "cl_soundscape_printdebuginfo" straight up crashes the game. It works totally fine on base Half-Life 2, as running the exact same .bsp works fine.

Steps to reproduce

Steps to reproduce the behavior:

  1. Have 'soundscapes' in the map
  2. Get inside the sphere
  3. Won't play
  4. Type cl_soundscape_printdebuginfo in console
  5. Crash to desktop

Expected behavior

For the soundscapes to work


Additional context

Mapping with Hammer++

@IkerPineapple IkerPineapple added the Bug Something isn't working label Feb 18, 2024
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