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Placing soundscapes on the level, and compiling it works fine. But once inside Mapbase, it won't play. Furthermore, typing in the console "cl_soundscape_printdebuginfo" straight up crashes the game. It works totally fine on base Half-Life 2, as running the exact same .bsp works fine.
Steps to reproduce
Steps to reproduce the behavior:
Have 'soundscapes' in the map
Get inside the sphere
Won't play
Type cl_soundscape_printdebuginfo in console
Crash to desktop
Expected behavior
For the soundscapes to work
Additional context
Mapping with Hammer++
The text was updated successfully, but these errors were encountered:
Describe the bug
Placing soundscapes on the level, and compiling it works fine. But once inside Mapbase, it won't play. Furthermore, typing in the console "cl_soundscape_printdebuginfo" straight up crashes the game. It works totally fine on base Half-Life 2, as running the exact same .bsp works fine.
Steps to reproduce
Steps to reproduce the behavior:
Expected behavior
For the soundscapes to work
Additional context
Mapping with Hammer++
The text was updated successfully, but these errors were encountered: