You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If npc_helicopter is inactive and waiting for Activate input and it's health is depleted in some way (SelfDestruct input, SetHealth 0 input), game crashes. This is Half-Life 2 bug.
Steps to reproduce
Steps to reproduce the behavior:
Load a map where helicopter spawns asleep. Let's use d1_canals_01 for example.
Don't go anywhere. Deplete helicopter's health with ent_fire npc_helicopter selfdestruct.
Game crashes
Expected behavior
Game does not crash.
The text was updated successfully, but these errors were encountered:
andris86
changed the title
[NPCs] Half-Life 2 bug - game crashes when "sleeping" npc_helicopter is killed
[NPCs] Game crashes when "sleeping" npc_helicopter is killed
Sep 11, 2024
Describe the bug
If npc_helicopter is inactive and waiting for Activate input and it's health is depleted in some way (SelfDestruct input, SetHealth 0 input), game crashes. This is Half-Life 2 bug.
Steps to reproduce
Steps to reproduce the behavior:
ent_fire npc_helicopter selfdestruct
.Expected behavior
Game does not crash.
The text was updated successfully, but these errors were encountered: