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LogicTesting.java
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LogicTesting.java
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package dicegame;
import static org.junit.Assert.*;
import org.junit.Test;
public class LogicTesting {
@Test
public void testGame() {
Game test = new Game();
assertNotNull(test);
assertEquals(1, test.getHoleIndex());
}
@Test
public void testPlayerShotSum() {
fail("Not yet implemented");
}
@Test
public void testGetCurrentPlayerDistance() {
Game test = new Game();
test.setNumberOfHoles(3);
test.setNumberOfPlayers(3);
test.createGameStats();
int holeDistance[] = test.getCourse();
int distance = test.getCurrentPlayerDistance(0,0);
assertEquals(distance, holeDistance[0]);
}
@Test
public void testGetPlayerOneWins() {
fail("Not yet implemented");
}
@Test
public void testGetPlayerTwoWins() {
fail("Not yet implemented");
}
@Test
public void testGetPlayerThreeWins() {
fail("Not yet implemented");
}
@Test
public void testGetPlayerFourWins() {
fail("Not yet implemented");
}
@Test
public void testStrokeSum() {
fail("Not yet implemented");
}
@Test
public void testCountWin() {
fail("Not yet implemented");
}
@Test
public void testNextHole() {
fail("Not yet implemented");
}
@Test
public void testNextPlayer() {
fail("Not yet implemented");
}
@Test
public void testGetHoleIndex() {
fail("Not yet implemented");
}
@Test
public void testCurrentPlayer() {
fail("Not yet implemented");
}
@Test
public void testGetCurrentPlayer() {
fail("Not yet implemented");
}
@Test
public void testGetGameStats() {
fail("Not yet implemented");
}
@Test
public void testSaveGameStats() {
fail("Not yet implemented");
}
@Test
public void testLoadGameStats() {
fail("Not yet implemented");
}
@Test
public void testGetNumberOfHoles() {
fail("Not yet implemented");
}
@Test
public void testSetNumberOfHoles() {
fail("Not yet implemented");
}
@Test
public void testRandomHoleDistancer() {
fail("Not yet implemented");
}
@Test
public void testCreateCourse() {
fail("Not yet implemented");
}
@Test
public void testGetCourse() {
fail("Not yet implemented");
}
@Test
public void testSetNumberOfPlayers() {
fail("Not yet implemented");
}
@Test
public void testGetNumberOfPlayers() {
fail("Not yet implemented");
}
@Test
public void testCreatePlayer() {
fail("Not yet implemented");
}
@Test
public void testGetPlayer() {
fail("Not yet implemented");
}
@Test
public void testRoll() {
fail("Not yet implemented");
}
@Test
public void testHitTheBall() {
fail("Not yet implemented");
}
@Test
public void testGetStrokes() {
fail("Not yet implemented");
}
@Test
public void testGetHoleLength() {
fail("Not yet implemented");
}
@Test
public void testGetDistanceFromHole() {
fail("Not yet implemented");
}
@Test
public void testCreateGameStats() {
fail("Not yet implemented");
}
@Test
public void testResetStats() {
fail("Not yet implemented");
}
@Test
public void testAddStroke() {
fail("Not yet implemented");
}
@Test
public void testResetHoleCount() {
fail("Not yet implemented");
}
@Test
public void testResetPlayerCount() {
fail("Not yet implemented");
}
@Test
public void testResetHoleIndex() {
fail("Not yet implemented");
}
@Test
public void testResetDistancesRemainder() {
fail("Not yet implemented");
}
}