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Problem acquiring location of a object in a force field #35

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DaKoobz opened this issue Nov 5, 2024 · 5 comments
Open

Problem acquiring location of a object in a force field #35

DaKoobz opened this issue Nov 5, 2024 · 5 comments

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@DaKoobz
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DaKoobz commented Nov 5, 2024

Hello maybites,

First of all, thank you very much for this great add-on.
I'm trying, for 2 weeks, to solve my problem, tackling it with different way, but unsuccessfully.

(I'm using blender 4.2.3 on a macOS Ventura 13.6.6 and MaxMSP 8.6.2)

Everything works fine when I move an object, with the mouse, in blender, I receive the coordinates in max in realtime.
But when I'm submitting the same object to a force field the location doesn't update in blender (and in also in max).
How can I access those datas ?

@maybites
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maybites commented Nov 6, 2024

Hi
interesting - physics probably doesn't alter the transformation of an object, but creates a cached transformation for each time frame.
If you can provide a simplyfied blender file I can have a look, but I can't promise anything - this info might be inaccessible..

@DaKoobz
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DaKoobz commented Nov 6, 2024 via email

@DaKoobz
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DaKoobz commented Nov 25, 2024

Hello Maybites,
Hope you're well.
I resolved the first part of the problem.
The geonodes Object info update the location in real time. I managed a way to output the value on the 3D viewport.
Now, I "just" need to output the data through OSC. Can you help ?

@maybites
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can you provide an exampe file?

@DaKoobz
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DaKoobz commented Nov 28, 2024 via email

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