AboveVTT is a project that integrates a VTT inside your DnDBeyond campaign.
I (Daniele "cyruzzo" Martini) started AboveVTT as a hobby project. The initial target was just to have a shared maps and tokens, but then things got out of hand. As this was just a way to "hack" inside DnDBeyond, I took every possible bad shortcut and ignored any best practice. The goal was (and still is) to reach features quickly.
Cnsiderations:
- Right now AboveVTT have people running games with it, so the most important rule for any PR is we try our best to don't break things
- Every PR MUST support basic compatibility with the previous versions of AboveVTT.
- Don't reformat the pieces you are not editing. It makes the PR hard to read, and you risk causing conflicts with other people work.
- Join the discord server and talk with me about what you are working on
- When you send me a pull request from one of your branches, don't add more features to that until I merge it (only bugfixes)
- Try to keep different features in separate branches, so I can import them individually
- Be nice to other devs
Copyright (c) 2021 Daniele Martini
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.