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Make garden boss wind up before shooting a fireball spray
tests #11: Commit 9db43b9 pushed by mdsteele
February 23, 2024 00:30 35s main
February 23, 2024 00:30 35s
Add MineTunnel room
tests #10: Commit e737140 pushed by mdsteele
February 22, 2024 00:00 21s main
February 22, 2024 00:00 21s
Add graphics and dialog for town blacksmith
tests #9: Commit feb63d6 pushed by mdsteele
February 17, 2024 22:06 22s main
February 17, 2024 22:06 22s
Tweak temple breaker cutscene
tests #8: Commit 6ee8c5a pushed by mdsteele
February 17, 2024 00:42 27s main
February 17, 2024 00:42 27s
Start implementing city breaker cutscene
tests #7: Commit 6ecefea pushed by mdsteele
February 16, 2024 02:26 21s main
February 16, 2024 02:26 21s
Add PrisonLower room
tests #6: Commit 5032e5c pushed by mdsteele
February 13, 2024 16:56 21s main
February 13, 2024 16:56 21s
Make mine boss shoot fireballs after emerging
tests #5: Commit fd104bb pushed by mdsteele
February 12, 2024 02:32 23s main
February 12, 2024 02:32 23s
Shrink town tilesets and shift code to make space in PRGC_Boss
tests #4: Commit 485e6b5 pushed by mdsteele
February 10, 2024 18:59 22s main
February 10, 2024 18:59 22s
Move upgrade bottom tiles into shared OBJ tile bank
tests #3: Commit f2973e7 pushed by mdsteele
February 9, 2024 23:07 22s main
February 9, 2024 23:07 22s
Animate the mine boss emerging from the wall
tests #2: Commit 23329f5 pushed by mdsteele
February 9, 2024 16:35 21s main
February 9, 2024 16:35 21s
Add github workflow
tests #1: Commit 350bb77 pushed by mdsteele
February 8, 2024 18:42 21s main
February 8, 2024 18:42 21s